Some background:
Empyreal Bond applies a discount of Level/6 to the respawn AP cost.
Fallen's default skill Fractured Vessel causes them to spend MP instead of AP to respawn, at a rate of Level MP (compared to Level/2 AP for other classes).
Furthermore, if a Fallen does not have enough MP to respawn, they may spend AP to regenerate MP at a 1AP -> 2MP rate.
One might expect Empyreal Bond on Fallen to subtract Level/6 from the AP cost to respawn, leading to a Level/3 reduction from the MP cost.
Instead, it subtracts Level/6 from the MP cost directly, making it much worse than it is for other classes.
For example, as a level 22 Fallen, my respawns cost 22 MP (e.g. 11 AP), and my Empyreal Bond respawns cost 19 MP (e.g 9.5 AP).
On any other level 22 class, Empyreal Bond respawns would cost 8 AP, and so I would expect the Fallen Empyreal Bond respawn to cost 16 MP.
Empyreal Bond's discount is strange on Fallen
Empyreal Bond's discount is strange on Fallen
Last edited by plum on Mon Jan 10, 2022 10:05 pm, edited 1 time in total.
-
- Posts: 301
- Joined: Wed Nov 24, 2021 2:49 am
Re: Empyreal Bond's discount is strange on Fallen
Thanks, typo fixed.SaltedSalmon wrote: ↑Mon Jan 10, 2022 8:41 pm I realize you used 1AP -> 2MP for your math so the rest of the post is correct, but small mistake here.
Re: Empyreal Bond's discount is strange on Fallen
should be fixed in next patch
- You say, "Oh my me." (2022-01-30 03:41:07).