WM random mutations are bugged
WM random mutations are bugged
Also, randomly mutating hellhounds will display in the dropdown that they have no mutations remaining, but you can still mutate them 1 more time, which then removes the no mutations remaining text despite being fully mutated, making it very confusing to tell which pets are mutated fully and which aren't. I first noticed these bugs around the 15th.
Re: WM random mutations are bugged
The issue here was the narrower mutation range of Wrackwyrms - the code wasn't recognizing that correctly and was reaching for barred mutations - with greater odds as the pool of available mutations narrowed.
This is fixed now.
This is fixed now.