First attacks are normal shots, second set is arcane marksman charged attacks. The damage seems to be calculating correctly (+5 spell affinity bonus, +5 arcane damage type bonus), but the log says cold damage rather than arcane damage.- (3 times) You attack the ward with your Sub-Machine Gun, dealing 9 points of piercing damage. The impact is absorbed with a resounding thud and the ward seems to ripple a bit. (2022-03-08 00:17:25).
- (4 times) You attack the ward with your Sub-Machine Gun, dealing 19 points of cold damage. The impact is absorbed with a resounding thud and the ward seems to ripple a bit. (2022-03-08 00:17:41).
Arcane Deadeye Damage Type vs Wards (display error)
Arcane Deadeye Damage Type vs Wards (display error)
Minor display error here. Wiki says, "Arcane Marksman charged attacks with this skill will always deal Arcane damage against a Stronghold Ward or a Glyph." The result is a bit confusing, pulled from this character's logs.
Re: Arcane Deadeye Damage Type vs Wards (display error)
Good catch, fixed for the next patch.
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Serena Hasheen - Gun ES, Macro Hunter, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Lightning Elementalist, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes