Arcane Deadeye Damage Type vs Wards (display error)

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Karlito
Posts: 81
Joined: Tue Dec 28, 2021 6:11 pm

Arcane Deadeye Damage Type vs Wards (display error)

Post by Karlito »

Minor display error here. Wiki says, "Arcane Marksman charged attacks with this skill will always deal Arcane damage against a Stronghold Ward or a Glyph." The result is a bit confusing, pulled from this character's logs.
- (3 times) You attack the ward with your Sub-Machine Gun, dealing 9 points of piercing damage. The impact is absorbed with a resounding thud and the ward seems to ripple a bit. (2022-03-08 00:17:25).
- (4 times) You attack the ward with your Sub-Machine Gun, dealing 19 points of cold damage. The impact is absorbed with a resounding thud and the ward seems to ripple a bit. (2022-03-08 00:17:41).
First attacks are normal shots, second set is arcane marksman charged attacks. The damage seems to be calculating correctly (+5 spell affinity bonus, +5 arcane damage type bonus), but the log says cold damage rather than arcane damage.
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Kandarin
Posts: 1262
Joined: Sat Aug 07, 2021 12:10 am

Re: Arcane Deadeye Damage Type vs Wards (display error)

Post by Kandarin »

Good catch, fixed for the next patch.
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