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Skill: Sniper of the Creeping Chill (Void Walker) breaking stealth

Posted: Tue Jan 11, 2022 11:41 am
by Goliath
Skill works fine when using innate bow to attack, it doesn't break from hiding.
However, when using a regular bow, it does break hidden status.
Working as expected
You attempt to hide. You think you are hidden.
You attack [redacted] with your Bow of Frostbite and hit for 27 points of unholy damage. This attack was charged with unholy hellfire!
You attack [redacted] with your Bow of Frostbite and hit for 27 points of unholy damage. This attack was charged with unholy hellfire!
Not working as expected
You attempt to hide. You think you are hidden.
You attack [redacted] with your Compound Bow and hit for 17 points of piercing damage.
You attack [redacted] with your Compound Bow and hit for 9 points of piercing damage.

Re: Skill: Sniper of the Creeping Chill (Void Walker) breaking stealth

Posted: Mon Jan 17, 2022 11:50 am
by Goliath
Attacking targets with Bow of Frostbite reveals a hidden VW, too.
I imagine attacking doors also breaks hiding.
The only situation this skill is currently worth anything is finding multiple targets on the same tile, will full MP, so you can spread your shots. It's otherwise pretty bad.

Re: Skill: Sniper of the Creeping Chill (Void Walker) breaking stealth

Posted: Mon Jan 17, 2022 6:06 pm
by Nayru
should be fixed in next patch, well the 'bows don't count when attacking' bit anyway

there's like 19 instances of being unhidden in structure code that'd be a pain to root through for this but did target shoot at least