Gameplay: Dying grants exp

Past suggestions that have been incorporated into the live game.
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sekki
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Gameplay: Dying grants exp

Post by sekki »

Death is a once in a lifetime experience y’know.

Should be worth at least half your level in exp points :3
Fellis
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Re: Gameplay: Dying grants exp

Post by Fellis »

Cute, but then nayru could hunt me down and force me over the level 4 line
sekki
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Re: Gameplay: Dying grants exp

Post by sekki »

If you don’t respawn you can’t die? :P
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Nayru
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Re: Gameplay: Dying grants exp

Post by Nayru »

technically if the right char of mine runs into you there's a high probability of dying anyway

but generally i tend to enable goofy stuff i see in-game anyway and not actually kill people

staying at lv3 to avoid the search maluses is one of those kinds of things
- You say, "Oh my me." (2022-01-30 03:41:07).
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Kandarin
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Re: Gameplay: Dying grants exp

Post by Kandarin »

Something like this has been promoted by inter-dev conversations.
Katerina Hasheen - Necromancer Advocate, champion of a better Hashaa
Serena Hasheen - Gun ES, Macro Hunter, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Lightning Elementalist, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes
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Goliath
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Re: Gameplay: Dying grants exp

Post by Goliath »

Feature was implemented, respawns grant XP equal to character level
2022 February 22 patch
A Parrot with a Blade - Melee/Touchcaster Holy Champion || GrayScimitar - Heavy Sword Tlac IB || RustyWire - Gunwiz
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