UI: Consumables, Reload Buttons

Suggestions the development team sees as having value for future content.
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SignedName
Posts: 210
Joined: Wed Nov 24, 2021 3:11 am

UI: Consumables, Reload Buttons

Post by SignedName »

Add a button in the Basic Actions section to use a consumable in your inventory, with a dropdown of all the food/booze/pills/potions/etc. in your inventory (alternatively, separate buttons for different types of consumables inside a dedicated Consumables section). Multiple stacks of consumables do not show up in the dropdown to avoid spam. Would make it much more convenient to use consumables compared to having to search through an unsorted inventory tab (also, inventory sorting when).

Along the same lines, a button in the Combat Actions section to reload one of your empty weapons. Having to switch over to the inventory screen is a real hassle, especially with a large number of items in your inventory where you have to search through it to find the weapon you want to reload, which on top of being annoying, is a major liability during live combat.
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Goliath
Posts: 695
Joined: Wed Nov 24, 2021 10:01 am

Re: UI: Consumables, Reload Buttons

Post by Goliath »

There's already a less-than-perfect implementation of this on Nexus Tweaks, but it would be great if this made it to the vanilla UI.
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