Gameplay: Automatically Open Lockpicked Doors

Suggestions the development team sees as having value for future content.
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SignedName
Posts: 210
Joined: Wed Nov 24, 2021 3:11 am

Gameplay: Automatically Open Lockpicked Doors

Post by SignedName »

Simple feature to make Lockpicking a slightly more desirable skill. You're presumably picking the lock to open the door, so why not roll both actions into one. Making picking and opening simultaneous makes it more AP efficient to use, and also indirectly nerfs the exploit of having one person inside to lock the door again after a successful lockpicking attempt, as well as characters that can seep under doors (the door must be closed again to be locked).
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Goliath
Posts: 695
Joined: Wed Nov 24, 2021 10:01 am

Re: Gameplay: Automatically Open Lockpicked Doors

Post by Goliath »

Nothing on 1
2 is binding
3 is loose
Promote at 4
A Parrot with a Blade - Melee/Touchcaster Holy Champion || GrayScimitar - Heavy Sword Tlac IB || RustyWire - Gunwiz
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