Map: 2-typed tiles

Suggestions the development team does not plan to act on
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Goliath
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Map: 2-typed tiles

Post by Goliath »

Allow tiles to be of more than a single type, such as the Quickway Bridge, which would be Quickway + Bridge.
As you will find later on in the map, Quickway is defined not by a specific tile type but by a neighborhood
There are non-Quickway Bridges in Cordillera, and as you will find, there are non-Bridge Quickway elements
-- Kandarin, 1, 2
This could allow for interesting combinations, where the search table of a tile may be determined by its building type when inside, and its other type when outside.
Last edited by Goliath on Mon Nov 29, 2021 4:16 pm, edited 1 time in total.
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Repth
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Re: 2-typed tiles

Post by Repth »

It's pretty easy to make a new tile using another tile as a base, so functionally we can do the same thing by grabbing the bridge tile, giving it an interior, and building an interior search table. That said, I assume that admins could manually do what you're saying. Current mapmaking tools don't automate that process.
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Kandarin
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Re: Map: 2-typed tiles

Post by Kandarin »

Tiles that are dynamic and changeable by player input are A Goal, but it likely won't look like this - the idea is more counter to the way tiles are built than you think.
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