Allow the Elementalist with skills in either element to grab a chunk of the element and use it as thrown weapon for its damage type.
Yes, a chunk of air too. It's hard air and it hurts.
Skills: Thrown Elements (Elementalist)
Skills: Thrown Elements (Elementalist)
A Parrot with a Blade // Angelica Aloe
GrayScimitar // PetMyKitties // RustyWire
Full scale rework of VW's Mark mechanics: nexusclash.com/viewtopic.php?f=14&t=2734
GrayScimitar // PetMyKitties // RustyWire
Full scale rework of VW's Mark mechanics: nexusclash.com/viewtopic.php?f=14&t=2734
Re: Skills: Thrown Elements (Elementalist)
"put an innate in" is not a very compelling suggestion