Skills: Favored Child of Earth Buff

Suggestions the development team does not plan to act on
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SignedName
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Skills: Favored Child of Earth Buff

Post by SignedName »

Increase the healing to +5/tick when the Redeemed is outside during daytime, similar to Chlorophilter. Additionally, +10% search rates on terrain tiles (tiles without an inside).
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Nayru
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Re: Skills: Favored Child of Earth Buff

Post by Nayru »

..greater regeneration (without having to have high mp now) and +25 hp on a 60 sub of a +15 hp skill isn't good enough?

if most shifter class skills were like that they'd be pretty great classes, could see having 1 regen on the 30 --> 3 regen on 60
- You say, "Oh my me." (2022-01-30 03:41:07).
SignedName
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Re: Skills: Favored Child of Earth Buff

Post by SignedName »

Fallen gets 3 HP regeneration per tick as a free skill, and Redeemed actually uses its HP as a resource. Not to mention sleeping outside is generally detrimental to survivability so it's mostly just a flavor buff.
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Nayru
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Re: Skills: Favored Child of Earth Buff

Post by Nayru »

yeah and the fallen loses its default 1 mp/tick generation to pay for that hp regen

while the fallen uses its mp to respawn

the +10% outdoor search (akin to fire adept outside) is way more significant than revo-level regen while outside
- You say, "Oh my me." (2022-01-30 03:41:07).
SignedName
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Re: Skills: Favored Child of Earth Buff

Post by SignedName »

Nayru wrote: Sun Jan 09, 2022 1:51 pm yeah and the fallen loses its default 1 mp/tick generation to pay for that hp regen

while the fallen uses its mp to respawn
Isn't that a bug?
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Nayru
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Re: Skills: Favored Child of Earth Buff

Post by Nayru »

SignedName wrote: Mon Jan 10, 2022 11:19 pm
Nayru wrote: Sun Jan 09, 2022 1:51 pm yeah and the fallen loses its default 1 mp/tick generation to pay for that hp regen

while the fallen uses its mp to respawn
Isn't that a bug?
no
- You say, "Oh my me." (2022-01-30 03:41:07).
SignedName
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Re: Skills: Favored Child of Earth Buff

Post by SignedName »

Nayru wrote: Mon Jan 10, 2022 11:20 pm
SignedName wrote: Mon Jan 10, 2022 11:19 pm
Nayru wrote: Sun Jan 09, 2022 1:51 pm yeah and the fallen loses its default 1 mp/tick generation to pay for that hp regen

while the fallen uses its mp to respawn
Isn't that a bug?
no
Pretty sure it is, it was in bug reports, you've literally seen it. It also wasn't recorded in the Wiki so I doubt it was intentional instead of carrying over code from B4 Fallen.
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Nayru
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Re: Skills: Favored Child of Earth Buff

Post by Nayru »

SignedName wrote: Mon Jan 10, 2022 11:24 pm
Nayru wrote: Mon Jan 10, 2022 11:20 pm
SignedName wrote: Mon Jan 10, 2022 11:19 pm
Isn't that a bug?
no
Pretty sure it is, it was in bug reports, you've literally seen it. It also wasn't recorded in the Wiki so I doubt it was intentional instead of carrying over code from B4 Fallen.
the keywords there were 'coded to'

because the design is deliberate

it not being documented on the wiki doesn't change that
- You say, "Oh my me." (2022-01-30 03:41:07).
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Kandarin
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Re: Skills: Favored Child of Earth Buff

Post by Kandarin »

Nayru's responses spell out well why this isn't happening.
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