Game Updates - 23 November 2022

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Kandarin
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Joined: Sat Aug 07, 2021 12:10 am

Game Updates - 23 November 2022

Post by Kandarin »

Game Mechanics
  • New WM skill - Quick Mutations (60cp child of Mutagenic Touch): A FREE mutation on pet summon!
  • The three default factions (Heavenly Host, Legions of the Abyss, Freedom Array) will now automatically spend their spare Renown on a Tower Transformation upgrade. If they run out of renown and lose it, they will automatically re-buy it once they have enough renown banked to keep it up for a week.
  • The three default factions have had their safe sizes adjusted upward a bit (five levels worth).
  • NPCs will be automatically unhidden on the daily tick.
  • Rebalance Area now only removes area statuses placed by non-factionmates, if you're factioned.
Quality of Life and Interface
  • Void Walker's Strangling status effect is now compacted, and displays both the number of stacks and its target.
  • Hitting a door now tells you how much damage you did.
  • Reloading, which always reduces your inventory load, can now be done while encumbered.
Major Bugs
  • Solved a few issues related to hiding not interacting properly with invisibility.
  • Solved a few issues related to hiding not interacting properly with being found out (in particular, other characters' awareness of the hidden character persisting for too long).
Minor Bugs
  • VWs were able to apply Strangling to multiple targets. This is no longer a thing.
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