Patch Notes - 2022 August 20

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BobGeneric
Posts: 231
Joined: Sat Feb 13, 2021 4:29 am

Patch Notes - 2022 August 20

Post by BobGeneric »

Game Mechanics
  • The "attacking from hidden" damage bonus no longer applies to spell attacks (including triggered spells from spellgems). The accuracy bonus does still apply. (This was actually implemented in the previous patch as part of the spell revamp but slipped through the patch notes).
  • Triggering spells from spellgems for spells you know costs (MP Cost/10) MP, rounded up instead of 1 MP. (This was actually implemented in the previous patch as part of the spell revamp but slipped through the patch notes).
Quality of Life and Interface
  • Tile icons have received a slight rework to ensure all are transparent.
Major Bugs
  • Fixed an issue where touch spells/attacks were not getting the intended accuracy.
  • Angelic pets are able to target Macro Syndermata without the need for Hand of Zealotry skills.
  • Customized spells that were not affected by the previous patch in MP cost and/or damage should now be corrected to have their costs/damage match the "base spell".
  • Hellspawn respawns were not working correctly for Fallen characters.
  • Spellgems were still dissolving when attacking doors/wards without Pattern Weaver. (Bug Report: viewtopic.php?f=10&t=3906)
Minor Bugs
  • Spell damage and MP costs on the "Character" page were displaying their old values.
  • Death Touch damage change (see previous patch) was not applying to attacks vs. wards.
  • Inviolate Form was not preventing Desecrate.
  • Mutagenic Touch was disabled if the character had 15-19 MP (and could still use Random effects).
  • Tattoo of the Dragon's Rage was improperly applying supplemental damage on touch and auto-hit spells.
  • Tattoo of Equilibrium's aura was not triggering a message when pets were hit by the aura (Bug Report: viewtopic.php?f=25&t=3847)
  • Buyback of Exalted Archer did not revert Oaken Greatbow damage to piercing. (Bug Report: viewtopic.php?f=10&t=3947)
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