Skills; Way of the Blade

Suggestions for game development and improvements. One suggestion to a thread, please.
Post Reply
User avatar
Warharan
Posts: 87
Joined: Wed Nov 24, 2021 8:57 am
Location: Maastricht, Netherlands

Skills; Way of the Blade

Post by Warharan »

For the ES (obviously)

I think it is a bit odd that the ES is most effective as either a Shaolin monk or as some John Wick.
There are so many supercool melee characters I can think of in history. (or in books/comics)

The suggestion below is more a guideline for the general direction.
Might even be a tad underpowered but not sure about that.

Way of the Blade
Each time a weapon is used (even on a miss), the chance that it will decay is halved.
With this skill, melee weapons in the Eternal Soldier's possession are treated as one level of quality higher than they really are. Therefore, an Average sword will gain an accuracy bonus of a Good sword. The quality of an item cannot be raised above Pristine this way.

(Cool pic. Because manly men like to look at pretty things ;) )
way ot blade.jpg
way ot blade.jpg (60.19 KiB) Viewed 6055 times
Note that my avatar is merely the coat of arms of the city where I live.
But feel free to add additional meaning to that.
Skouth
Posts: 127
Joined: Thu Nov 25, 2021 8:42 am

Re: Skills; Way of the Blade

Post by Skouth »

I am of the opinion that ES should have skills for all occasions since they're the Perfect Soldier
therefore I like this
make master marksman work with bows and thrown weapons too reee
FOO LION DELENDA EST
SaltedSalmon
Posts: 301
Joined: Wed Nov 24, 2021 2:49 am

Re: Skills; Way of the Blade

Post by SaltedSalmon »

I do agree with you but, hear me out,
Warharan wrote: Fri Jan 21, 2022 7:37 pm Each time a weapon is used (even on a miss), the chance that it will decay is halved.
That's not a particularly compelling effect to start off. Nothing wrong with repeating the secondary effect of Way of Fast Hands, but otherwise this suggestion doesn't have much meat to it.
Maybe a 60 CP skill follow up? Way of the Brawler sure needs one too.
User avatar
Warharan
Posts: 87
Joined: Wed Nov 24, 2021 8:57 am
Location: Maastricht, Netherlands

Re: Skills; Way of the Blade

Post by Warharan »

Skouth wrote: Fri Jan 21, 2022 7:59 pm I am of the opinion that ES should have skills for all occasions since they're the Perfect Soldier
therefore I like this
make master marksman work with bows and thrown weapons too reee
I'd prefer a different skill. Tailored to melee.
But similar in affect/power.

I agree that en ES should be able to be the perfect soldier with any kind of weapon.
Last edited by Warharan on Fri Jan 21, 2022 8:22 pm, edited 2 times in total.
Note that my avatar is merely the coat of arms of the city where I live.
But feel free to add additional meaning to that.
User avatar
Warharan
Posts: 87
Joined: Wed Nov 24, 2021 8:57 am
Location: Maastricht, Netherlands

Re: Skills; Way of the Blade

Post by Warharan »

SaltedSalmon wrote: Fri Jan 21, 2022 8:10 pm I do agree with you but, hear me out,
Warharan wrote: Fri Jan 21, 2022 7:37 pm Each time a weapon is used (even on a miss), the chance that it will decay is halved.
That's not a particularly compelling effect to start off. Nothing wrong with repeating the secondary effect of Way of Fast Hands, but otherwise this suggestion doesn't have much meat to it.
Maybe a 60 CP skill follow up? Way of the Brawler sure needs one too.
Well; Most compelling should be the name. Way ot Blade sounds all kinds of awesome.
As for the skill; I was careful to not propose nothing overly powerful.
But I can easily see simply adding a "+1 dmg" tacked on to the skill or something similar.

As long as a melee ES will have some viable skills adding to swords. (spears/axes/etc)
Note that my avatar is merely the coat of arms of the city where I live.
But feel free to add additional meaning to that.
User avatar
Kandarin
Posts: 1262
Joined: Sat Aug 07, 2021 12:10 am

Re: Skills; Way of the Blade

Post by Kandarin »

This is essentially a replacement for Hold Bladed Edge, whose removal as a Mortal skill I still don't understand.
Katerina Hasheen - Necromancer Advocate, champion of a better Hashaa
Serena Hasheen - Gun ES, Macro Hunter, Freedom Array booster
Isabel Hasheen - Gunwizard Councillor, infusion's #1 fan
Kandarin - Lightning Elementalist, Crusader, fontnet architect
Erduhr-Khazai - Fire-breathing Dragon DO, Evil Overlord, pillager of planes
User avatar
Nayru
Posts: 368
Joined: Wed Nov 10, 2021 2:27 am
Location: 0,0

Re: Skills; Way of the Blade

Post by Nayru »

am pressuring re-introduction of hbe pretty hard so consider that in this skill suggestion

while further reduction in degrade on attack chance would do something against parry with hbe, prol not a great effect
- You say, "Oh my me." (2022-01-30 03:41:07).
User avatar
Warharan
Posts: 87
Joined: Wed Nov 24, 2021 8:57 am
Location: Maastricht, Netherlands

Re: Skills; Way of the Blade

Post by Warharan »

Kandarin wrote: Fri Jan 21, 2022 9:28 pm This is essentially a replacement for Hold Bladed Edge, whose removal as a Mortal skill I still don't understand.
Well; I mostly am very much in favour of the name "Way of the Blade."

As for the fuzzy details of what the exact skill should be?
If it makes melee a viable choice for an ES; I am all for it.
Note that my avatar is merely the coat of arms of the city where I live.
But feel free to add additional meaning to that.
SaltedSalmon
Posts: 301
Joined: Wed Nov 24, 2021 2:49 am

Re: Skills; Way of the Blade

Post by SaltedSalmon »

Wait guys, hear me out.

60 CP - Master of Legends, Child Skill for Way of the Blade
May activate Great Tale status effect for 1 AP, 5 MP. While this status effect is active:
When attacking with a sword, the damage type is converted to Holy, and Demons take +2 damage from your attacks.
When attacking with a non-sword melee weapon, the damage type is converted to Unholy, and Angels take +2 damage.
You do not take damage for using holy/unholy damage in this manner.
User avatar
Warharan
Posts: 87
Joined: Wed Nov 24, 2021 8:57 am
Location: Maastricht, Netherlands

Re: Skills; Way of the Blade

Post by Warharan »

SaltedSalmon wrote: Sat Jan 22, 2022 4:19 am Wait guys, hear me out.

60 CP - Master of Legends, Child Skill for Way of the Blade
May activate Great Tale status effect for 1 AP, 5 MP. While this status effect is active:
When attacking with a sword, the damage type is converted to Holy, and Demons take +2 damage from your attacks.
When attacking with a non-sword melee weapon, the damage type is converted to Unholy, and Angels take +2 damage.
You do not take damage for using holy/unholy damage in this manner.
Why not simply make the damage type Arcane?
Note that my avatar is merely the coat of arms of the city where I live.
But feel free to add additional meaning to that.
Post Reply