As experience earned resets each breath, so too does the career experience board.
Search found 26 matches
- Fri Jun 24, 2022 3:21 am
- Forum: The Panopticon
- Topic: Newspapers: B5 Edition
- Replies: 116
- Views: 292575
- Tue Jun 21, 2022 11:44 pm
- Forum: Closed Bug Reports
- Topic: Invisible Barricades?
- Replies: 2
- Views: 3694
Re: Invisible Barricades?
I have noticed that barricades seem to be broken with respect to diagonal movement, although I haven't taken the time to test exactly what's going on. I think if you try to move diagonally onto a tile, the barricades are checked on the wrong sides. This can lead to some very unintuitive behavior, e....
- Wed Mar 16, 2022 8:44 pm
- Forum: Mechanics Discussion
- Topic: Class Discussion: Wyrm Master
- Replies: 12
- Views: 11904
Re: Class Discussion Series: Wyrm Master
They're a worse shadowhunter certainly, but they're very effective at hunting outdoors. At least last breath there were often enough deathfarmers/other outdoor targets for that approach to be worthwhile
- Wed Mar 16, 2022 7:24 pm
- Forum: Mechanics Discussion
- Topic: Class Discussion: Wyrm Master
- Replies: 12
- Views: 11904
Re: Class Discussion Series: Wyrm Master
I think WM has a strong niche as a hunter. Super powerful movement (IMO the best in the game) + pets is a pretty nice combination for AP-efficient bonking. I guess this hasn't changed much since last breath though, although maybe pets are even better as a hunting tool in comparison since the average...
- Sat Feb 12, 2022 1:24 am
- Forum: Closed Bug Reports
- Topic: Incorrect label for Empyreal Bond respawn button on Fallen
- Replies: 1
- Views: 1149
Incorrect label for Empyreal Bond respawn button on Fallen
At level 30, Fallen's Empyreal Bond respawns cost 20MP, but the button displays 25MP. This is purely visual; the button appears when the character has at least 20MP and the respawn only costs 20MP.
- Fri Feb 11, 2022 2:32 am
- Forum: Closed Bug Reports
- Topic: Walking on Mountains with Athleticism costs 2 AP when at 1 AP remaining
- Replies: 1
- Views: 1282
Walking on Mountains with Athleticism costs 2 AP when at 1 AP remaining
A bit of an unwieldy title, but yeah. With Athleticism, moving on Mountain terrain normally only costs 1 AP instead of 2. However, if I move on a Mountain tile when I only have 1 total AP remaining, 2 AP are consumed and my character goes to -1 AP. I suspect this might happen with Water tiles too, b...
- Thu Feb 03, 2022 10:43 pm
- Forum: Mechanics Discussion
- Topic: Feedback: Fallen (Ex-Shepherd)
- Replies: 6
- Views: 8590
Re: Feedback: Fallen (Ex-Shepherd)
This post really has no bearing on fallen or balancing and I'm just nitpicking here but Cosmic Affinity/Mastery for Corruptor feels like a huge waste and I will look down upon anyone who picks up those skills for that class. That's all I have to say, enjoy a free bump. hand em over, i'll trade u da...
- Thu Feb 03, 2022 9:20 pm
- Forum: Mechanics Discussion
- Topic: Feedback: Fallen (Ex-Shepherd)
- Replies: 6
- Views: 8590
Feedback: Fallen (Ex-Shepherd)
I've seen some discussion about Fallen here/on Discord recently, and since it looks like future reworks are likely I thought I'd share some more thoughts about playing the class. For context, a while back I posted https://nexusclash.com/viewtopic.php?f=14&t=749&p=1660#p1660 about some issues...
- Mon Jan 10, 2022 10:06 pm
- Forum: Closed Bug Reports
- Topic: Empyreal Bond's discount is strange on Fallen
- Replies: 3
- Views: 2471
Re: Empyreal Bond's discount is strange on Fallen
Thanks, typo fixed.SaltedSalmon wrote: ↑Mon Jan 10, 2022 8:41 pm I realize you used 1AP -> 2MP for your math so the rest of the post is correct, but small mistake here.
- Mon Jan 10, 2022 8:25 pm
- Forum: Closed Bug Reports
- Topic: Empyreal Bond's discount is strange on Fallen
- Replies: 3
- Views: 2471
Empyreal Bond's discount is strange on Fallen
Some background: Empyreal Bond applies a discount of Level/6 to the respawn AP cost. Fallen's default skill Fractured Vessel causes them to spend MP instead of AP to respawn, at a rate of Level MP (compared to Level/2 AP for other classes). Furthermore, if a Fallen does not have enough MP to respawn...