Search found 61 matches

by Kraufen
Tue May 24, 2022 5:23 pm
Forum: The Panopticon
Topic: Weird books.
Replies: 35
Views: 33171

Re: Weird books.

tremor3258 wrote: Tue May 24, 2022 1:33 pm
Kraufen wrote: Tue May 24, 2022 1:04 pm Oh yeah there are a ton of references to books
Even some buildings in game, have references like pizza cats pizza is clearly samurai pizza cats
Though no sign of some sort of badly aimed person-sized cannon in the versions in Cordillera sadly.
Not yet :3
by Kraufen
Tue May 24, 2022 1:04 pm
Forum: The Panopticon
Topic: Weird books.
Replies: 35
Views: 33171

Re: Weird books.

ChangelingChilde wrote: Tue May 24, 2022 10:08 am So far I've found books that are pretty obviously Carrie, The Last Unicorn and The Serpent and the Rainbow.
Oh yeah there are a ton of references to books
Even some buildings in game, have references like pizza cats pizza is clearly samurai pizza cats
by Kraufen
Wed May 11, 2022 10:38 pm
Forum: Implemented Suggestions
Topic: Pets - Feral pets to populate the game/help with player retention
Replies: 15
Views: 19514

Re: Pets - Feral pets to populate the game/help with player retention

Vermin, like rats! Give them abysmal accuracy and a max hit of 1. Something you can still have a shot at killing even if you just spawned for the first time and all you've got is a pipewrench. Make them worth 0 xp unless you're a T1, and maybe even give them carve-outs vs things like Soul Vampire s...
by Kraufen
Wed May 11, 2022 1:15 am
Forum: Implemented Suggestions
Topic: Pets - Feral pets to populate the game/help with player retention
Replies: 15
Views: 19514

Re: Pets - Feral pets to populate the game/help with player retention

Hunting as it is I'd like to see more pets roaming Cord. Malfunctioning robots sounds great and perhaps their attack level / hostility could depend upon the tier of player. So they leave the citizens of Cordillera (mortals) alone but attack the other-worldly T2/3s that are not protected by Asimov's...
by Kraufen
Wed May 11, 2022 1:14 am
Forum: Implemented Suggestions
Topic: Pets - Feral pets to populate the game/help with player retention
Replies: 15
Views: 19514

Re: Pets - Feral pets to populate the game/help with player retention

I think that feral pets, if implemented, should be not too much bloodthirsty, otherwise being killed over and over by random pets could also discourage people from playing. Perhaps passive to T1 (unless attacked, of course) but aggressive to higher tiers? Or, perhaps, even completely invisible to h...
by Kraufen
Tue May 10, 2022 7:54 pm
Forum: Suggestions
Topic: Gameplay: In game money system and shops
Replies: 1
Views: 1890

Gameplay: In game money system and shops

Again, another idea I had while discussing in the discord today with some people. I love tem shop (Well actually I've never used them, but like the idea - and the ingenuity of using the newspapers) but a in game system would be honesty better. in an old similar game I played, somebody with a merchan...
by Kraufen
Tue May 10, 2022 7:43 pm
Forum: Implemented Suggestions
Topic: Pets - Feral pets to populate the game/help with player retention
Replies: 15
Views: 19514

Pets - Feral pets to populate the game/help with player retention

I am remaking my old post, as people had been talking about it in the discord. As some of you are aware, I have been getting a ton of people to try the game. Many of which quit pretty fast and since I know some of them personally they told me why. One big thing they told me is the game seems empty a...
by Kraufen
Mon May 02, 2022 1:58 am
Forum: Suggestions
Topic: Factions - More Ranks
Replies: 6
Views: 9957

Factions - More Ranks

This is pretty simple (well probably not so much coding wise so I'm not like expecting a miracle or anything) Basically a way to make more ranks to allow certain people to have maybe custom ranks, or just more flavor for factions. Hellrising a similar game I used to play has this. I will post an exa...
by Kraufen
Thu Apr 28, 2022 3:28 am
Forum: Club Jörmungandr
Topic: Helix Wants You
Replies: 0
Views: 3715

Helix Wants You

https://youtu.be/BGk2iNElpvA

I'm sure a lot of you have seen this before, but here have our nice little corporate advertisement!
by Kraufen
Fri Apr 08, 2022 1:37 am
Forum: Implemented Suggestions
Topic: Pets: Feral pets in purg
Replies: 7
Views: 8807

Re: Pets: Feral pets in purg

Repth wrote: Thu Apr 07, 2022 9:48 pm I would be comfortable with copious wild chain gremlins that spawn on the chain tiles and wander their way around from there.
That could make sense considering they are chain gremlins.

Somebody I know mentioned some sort of flying enemy coming out of the void could be cool to.