Search found 1069 matches

by Kandarin
Fri Feb 16, 2024 5:19 pm
Forum: Implemented Suggestions
Topic: skill: Touch Spells should ignore Spell Parry
Replies: 5
Views: 1519

Re: skill: Touch Spells should ignore Spell Parry

Since the pending change will address the core concern behind the proposal, I'm moving this to Implemented.
by Kandarin
Wed Feb 14, 2024 3:44 am
Forum: Implemented Suggestions
Topic: skill: Touch Spells should ignore Spell Parry
Replies: 5
Views: 1519

Re: skill: Touch Spells should ignore Spell Parry

The only part wrong about that is that you don't need to use the relevant element to take a seat. You need to have the full spell tree and the target must hold the seat of the element you have a full spell tree of, but you can definitely claim a seat with a different element. But yes, enabling othe...
by Kandarin
Mon Feb 12, 2024 4:21 pm
Forum: Implemented Suggestions
Topic: Skills: (Dark Priesthood) Call Vassals time periods are weird
Replies: 9
Views: 18282

Re: Skills: (Dark Priesthood) Call Vassals time periods are weird

The spirit of this suggestion was addressed by a change in the last patch.
by Kandarin
Mon Feb 12, 2024 5:44 am
Forum: Implemented Suggestions
Topic: skill: Tattoo of the Mystic Shafts
Replies: 2
Views: 386

Re: skill: Tattoo of the Mystic Shafts

This will be part of the next patch.
by Kandarin
Sat Feb 10, 2024 10:19 pm
Forum: Announcements
Topic: Patch Notes - 2024 February 10
Replies: 0
Views: 1255

Patch Notes - 2024 February 10

Game Mechanics Released characters will no longer regenerate AP and MP while released. New members of the Council of Keys now start with a somewhat longer duration before prolonged death would remove them from the Council. Previously the starting amount was about half a day, and it is now a full da...
by Kandarin
Sat Feb 10, 2024 7:43 pm
Forum: Promoted Suggestions
Topic: Faction setting to not take newly created characters
Replies: 0
Views: 982

Faction setting to not take newly created characters

Promoted out of a Discord discussion. Basically, factions like Mages or SWMG who want to hold their membership to some special criteria should have a setting to not be a venue for new character creation without having to go Closed to joining.
by Kandarin
Fri Feb 09, 2024 7:26 pm
Forum: Implemented Suggestions
Topic: skill: Tattoo of the Mystic Shafts
Replies: 2
Views: 386

Re: skill: Tattoo of the Mystic Shafts

This is a good idea and is in design with other welcome B5 innate balance changes. I'll see what I can do. Promoted for now.
by Kandarin
Mon Feb 05, 2024 4:14 pm
Forum: Closed Bug Reports
Topic: Plague Rat poison ticks Buffs instead of Debuff
Replies: 2
Views: 895

Re: Plague Rat poison ticks Buffs instead of Debuff

Yes, this is a bug. There's a pending fix for the next patch.
by Kandarin
Mon Jan 22, 2024 5:11 am
Forum: Suggestions
Topic: QoL : Remove limits on reset/release
Replies: 2
Views: 754

Re: QoL : Remove limits on reset/release

The 24-hour limit is there to keep people from keeping an endless cycle of alts going around the clock by cycling them in with infinite releases/reclaims. If we do away with it, we need some other way of preventing the above possibility. One thing that’s been floated in dev is some sort of resource ...
by Kandarin
Sun Jan 21, 2024 10:51 pm
Forum: Announcements
Topic: Patch Notes - 2024 January 21
Replies: 0
Views: 1433

Patch Notes - 2024 January 21

Game Mechanics After much delay, Wintertide is finally here! The event from last year has been reintroduced with a touch of polish: Two new minibosses have been introduced, each with new unique loot drops. The Queen of Ice has a new reward for the player who strikes the killing blow. The Ice Weapon...