You're right, I meant 5% accuracy and 1 damage
Search found 262 matches
- Wed Feb 22, 2023 8:47 pm
- Forum: Mechanics Discussion
- Topic: Upcoming Myrmidon Changes
- Replies: 5
- Views: 10583
Re: Upcoming Myrmidon Changes
- Fri Feb 17, 2023 4:27 am
- Forum: Mechanics Discussion
- Topic: Upcoming Myrmidon Changes
- Replies: 5
- Views: 10583
Re: Upcoming Myrmidon Changes
Does perfect combinations reset your combo or preserve it a-la critical strike? It's not exactly a problem either way, it just affects the average values slightly (and makes them a lot harder to calculate). In re cp efficiency, get ready for the rain Here's the cp breakdown from my perspective: myrm...
- Thu Feb 16, 2023 11:18 pm
- Forum: Mechanics Discussion
- Topic: Upcoming Myrmidon Changes
- Replies: 5
- Views: 10583
Re: Upcoming Myrmidon Changes
Field supplies: only on yourself? Or basically surgery Heal boosts: is the total 5 to all + 5 to self only? Perfect combinations is a nice change from critical strike. I feel like overall myrm still has to pay a lot of cp to get their damage compared to the other t2 martials. Tank/healing skills loo...
- Sat Jan 28, 2023 10:57 am
- Forum: Club Jörmungandr
- Topic: NC December BACHELOR AUCTION!
- Replies: 17
- Views: 28441
Re: NC December BACHELOR AUCTION!
Trurl owes you a proper meet up! Your wish is his command... his capacity is limited to approximately one ward, though he's prepared to bring the wine.
- Mon Jan 09, 2023 12:38 pm
- Forum: Suggestions
- Topic: Gameplay: Materializing Change
- Replies: 3
- Views: 5975
Re: Gameplay: Materializing Change
Similar to this one:
viewtopic.php?f=14&t=3915&p=18554&hilit=Respawn#p18554
edit: basically just suggesting that 1/2 AP movement cost during materialising is considered for this suggestion
viewtopic.php?f=14&t=3915&p=18554&hilit=Respawn#p18554
edit: basically just suggesting that 1/2 AP movement cost during materialising is considered for this suggestion
- Fri Dec 30, 2022 11:14 am
- Forum: Suggestions
- Topic: intermittent territory warfare arena plane
- Replies: 0
- Views: 19616
intermittent territory warfare arena plane
A medium sized plae that appears once every couple of weeks for 1-5 days. The area becomes a battleground with variable rules. The rules are set for the duration of each bout, but can be tuned or changed between bouts. This essentially allows a variety of infusion/territory control mechanics to exis...
- Sun Dec 25, 2022 11:18 pm
- Forum: Mechanics Discussion
- Topic: Pets are cool but awful ??? [SPICY]
- Replies: 9
- Views: 17165
Re: Pets are cool but awful ??? [SPICY]
Bite sized contribution: if pets had more fancy targeting (like the ways spell traps are supposed to work and maybe more besides), they could lose quite a bit of direct power and still be very good.
- Fri Dec 16, 2022 10:29 pm
- Forum: Suggestions
- Topic: Wizard skill: Eldritch Cocktail
- Replies: 2
- Views: 4915
Re: Wizard skill: Eldritch Cocktail
Spell damage bonuses: Wizard: 4 (60 cp) Corruptor: 4-6 (90 cp) depending on whether you get draining effects. Notable utility compared to other classes, both in terms of mp efficiency and buff removal. Archon: +13-16 (150 cp? But 90 of that only gives +2 and also gives skills you probably want anywa...
- Fri Dec 16, 2022 10:21 pm
- Forum: Suggestions
- Topic: [Skill] TRAITOR'S GAMBIT
- Replies: 5
- Views: 5677
Re: [Skill] TRAITOR'S GAMBIT
Edit: Another relevant suggestion: viewtopic.php?f=14&t=4636
- Wed Dec 14, 2022 1:48 am
- Forum: Implemented Suggestions
- Topic: Aura Range Changes
- Replies: 2
- Views: 9772
Re: Aura Range Changes
Disagree only on the last one, since you could raid someone who is your liege's vassal. edit for more info: so this makes it tough for a DO to have a bunch of clandestine friends in enemy factions, without having some flow-on effects for their own vassals. This is also entirely invisible to the DO t...