Search found 210 matches

by SignedName
Fri Dec 10, 2021 11:26 pm
Forum: Suggestions Dump
Topic: Gameplay: Reject Based on Quality
Replies: 1
Views: 10159

Gameplay: Reject Based on Quality

Suggestion for another setting for Item rejection- quality level. Simply put, when searching, you can select a minimum quality level you want to keep, and you return any that aren't at or above that level.
by SignedName
Fri Dec 10, 2021 5:13 am
Forum: Suggestions Dump
Topic: Skills: Sadistic Glee Change
Replies: 2
Views: 5474

Skills: Sadistic Glee Change

The idea of getting AP for killing is interesting and all, but as it stands, does not synergize well with the rest of the Fallen skills. Instead, I propose that Sadistic Glee, upon a killing blow, converts overkill damage into MP*. Fits with the theme of the skill, and makes it more useful given the...
by SignedName
Thu Dec 09, 2021 9:09 pm
Forum: Suggestions Dump
Topic: Gameplay: Driving vehicles
Replies: 8
Views: 8955

Re: Gameplay: Driving vehicles

A low(?) effort alternative is to ignore all the crashy bits. Something like “using a fuel can” on a vehicle picks up the vehicle and grants you X status ticks of “driving”. (This grants you infernal jets and the ability to carry super heavy items and maybe extra carry cap?). Using additional fuel ...
by SignedName
Thu Dec 09, 2021 6:05 am
Forum: Implemented Suggestions
Topic: Weapons: Characters and Large pets as super-heavy thrown weapons
Replies: 14
Views: 15491

Re: Weapons: Characters and Large pets as super-heavy thrown weapons

Kandarin wrote: Thu Dec 09, 2021 4:36 am You shouldn't be able to force-move other player characters, except to move them into the void.
So if an enemy is adjacent to a void tile, you can kick them into the pit? :P
by SignedName
Thu Dec 09, 2021 12:08 am
Forum: Suggestions Dump
Topic: Skills: Riding Greater Elemental Pets
Replies: 1
Views: 10157

Skills: Riding Greater Elemental Pets

Suggestion: Elementalists may ride their Greater Elementals after summoning them, granting Greater Flight for Phoenixes, Hurricanes, and Hydrodragons, and the equivalent of Infernal Jets for Juggernauts. Mounting the pet costs 1AP, and movement while riding a pet costs that pet double its pet AP.
by SignedName
Wed Dec 08, 2021 11:27 pm
Forum: Suggestions Dump
Topic: Gameplay: Painkillers Give Resistance, not Soak
Replies: 4
Views: 6997

Gameplay: Painkillers Give Resistance, not Soak

I made this suggestion before, but might as well put it out there again, especially given new mechanics in B5. It makes more sense for painkillers to make blows hurt less, rather than to actually stop incoming damage, which I think Resistance models better. With how soak works in, for example, Acid ...
by SignedName
Wed Dec 08, 2021 11:20 pm
Forum: Implemented Suggestions
Topic: Gameplay: Painkillers Stack Duration
Replies: 3
Views: 5980

Gameplay: Painkillers Stack Duration

Have painkillers stack duration. Painkillers aren't exactly extremely powerful as it goes, and only are only marginally useful in active combat situations, so their main "use" is actually for badge grinds. And in that spirit, each dose gets "wasted" because duration doesn't stack...
by SignedName
Wed Dec 08, 2021 6:02 am
Forum: Closed Bug Reports
Topic: Can't Use Hurled Weapons for Target Shooting
Replies: 2
Views: 3659

Can't Use Hurled Weapons for Target Shooting

What it says on the tin- it gives the error message "You cannot use that weapon to shoot at targets because it is not a ranged weapon." when trying to do so.
by SignedName
Tue Dec 07, 2021 11:58 pm
Forum: Implemented Suggestions
Topic: Map: Universities Allow Alchemy
Replies: 6
Views: 8489

Map: Universities Allow Alchemy

A way to make Universities a more desirable tile type, and a flavorful addition.
by SignedName
Tue Dec 07, 2021 8:01 pm
Forum: Implemented Suggestions
Topic: Gameplay: XP gain from attacking barricades
Replies: 5
Views: 7874

Re: Gameplay: XP gain from attacking barricades

Suggestion that you should obtain XP from attacking barricades. Perhaps a similar rate to doors. Unlike stronghold wards they don't automatically generate, so harder to farm - particularly if you can only interact with barricades hostile to your alignment. Doors don't give XP for attacking them. Bu...