Search found 1067 matches
- Fri Dec 29, 2023 9:04 pm
- Forum: Suggestions
- Topic: Angel / Demon Hunter: ability improvement
- Replies: 2
- Views: 3305
Re: Angel / Demon Hunter: ability improvement
Maybe this would be a good function for Acute Sensitivity.
- Thu Dec 28, 2023 4:18 pm
- Forum: Mechanics Discussion
- Topic: Moral inertia mechanics
- Replies: 4
- Views: 8366
Re: Moral inertia mechanics
Is the momentum bidirectional? That is to say if you have been mostly quite good and thus have positive inertia score, but you have a peculiar addiction to demonic ice, will it be all the more easy to cover your tracks (so to speak) with a few more good deeds? Or those who have the ability to spend...
- Thu Dec 21, 2023 3:57 am
- Forum: Closed Bug Reports
- Topic: Evil pariah smited for using unholy damage
- Replies: 3
- Views: 5084
Re: Evil pariah smited for using unholy damage
It’s been long enough and this bug hasn’t reappeared anywhere. I’m giving this thread a tow to Squashed Bugs.
- Wed Dec 20, 2023 3:03 am
- Forum: Mechanics Discussion
- Topic: Moral inertia mechanics
- Replies: 4
- Views: 8366
Re: Moral inertia mechanics
To answer your questions, in order: - Currently Redeemed morality shifts for Demons aren’t exempted, and I will look into means to exempt them because your concern is completely correct. Raising MO by attacking a Redeemed as a Demon isn’t the intended use case for Morality Inertia - the ease of fixi...
- Mon Dec 18, 2023 3:42 pm
- Forum: Closed Bug Reports
- Topic: Voltcaster Ward Damage - update bug perhaps
- Replies: 1
- Views: 1588
Re: Voltcaster Ward Damage - update bug perhaps
At this time we believe the underlying cause behind these issues has been resolved.
- Sat Dec 16, 2023 9:08 pm
- Forum: Implemented Suggestions
- Topic: Gameplay: XP limit should per 22 hours
- Replies: 5
- Views: 8533
Re: Gameplay: XP limit should per 22 hours
The 22-hour version is now a thing in the current patch.
- Sat Dec 16, 2023 6:11 pm
- Forum: Announcements
- Topic: Patch Notes - 2023 December 16
- Replies: 0
- Views: 61604
Patch Notes - 2023 December 16
Game Mechanics Elementalists with Water Adept and characters under the effects of a Water Breathing Potion can now swim under even more bridges without spending AP. The infusion drop-down now only goes up to 10 (was 30) to allow infusions to have a proportional impact on ley line taps. Many items c...
- Thu Dec 07, 2023 4:26 pm
- Forum: Closed Bug Reports
- Topic: Unable to use the Cloak of Fiery Vengeance Fire Blade
- Replies: 3
- Views: 5786
Re: Unable to use the Cloak of Fiery Vengeance Fire Blade
There are working fixes to both issues in the pipe for the next patch. Thanks for flagging them.
- Thu Nov 30, 2023 3:13 pm
- Forum: Closed Bug Reports
- Topic: Infernal Behemoth not immune to fire damage?
- Replies: 4
- Views: 5089
Re: Infernal Behemoth not immune to fire damage?
The attacker was an Eternal Soldier with Master Marksman, which allows their Firearms attacks to ignore Immunities and Resistance (but not Soak). Flamethrowers are considered a Firearms attack. Not a bug, just a fairly obscure mechanic since most Eternal Soldiers prefer fists over guns.
- Tue Nov 28, 2023 5:44 am
- Forum: Closed Bug Reports
- Topic: Holy Transfer borked
- Replies: 1
- Views: 4074
Re: Holy Transfer borked
Thanks for bringing this to our attention. There’s a pending fix in the pipe for the next patch.