Search found 210 matches
- Wed Dec 14, 2022 2:32 am
- Forum: Suggestions
- Topic: Gameplay: Door XP
- Replies: 0
- Views: 18052
Gameplay: Door XP
At the moment, doors are not a viable XP source, and exist only to facilitate grinds. To address this, increase the amount of XP you get from doors. 1/10th of damage dealt, +2 XP for breaking it, 1/5 of door HP repaired for repairing a damaged door, +5 XP for repairing a destroyed door, and +3 XP fo...
- Tue Dec 13, 2022 3:19 pm
- Forum: Suggestions
- Topic: Skills: Eternal Soldier buffs
- Replies: 3
- Views: 3992
Skills: Way of Fire Buff
Way of Fire converts any close-combat attacks into ranged attacks, allowing them to hit flying targets and ignore most damage auras. Adds additional utility to the skill and increases Eternal Soldier "mobility" in a sense.
- Tue Dec 13, 2022 3:04 pm
- Forum: Suggestions
- Topic: Skills: Eternal Soldier buffs
- Replies: 3
- Views: 3992
Skills: Eternal Soldier buffs
After purchasing Way of the Whirlwind, Kick attacks can now target flying enemies. Gives HtH Eternal Soldiers a ranged option in their toolkit.
- Tue Dec 13, 2022 2:53 pm
- Forum: Suggestions
- Topic: Skills: Eternal Soldier buffs
- Replies: 3
- Views: 3992
Skills: Way of Lightning Buff
In addition to movement buffs, Way of Lightning also provides a dodge/accuracy buff that scales with minutes left of the status effect*- attacks made by the Eternal Soldier causes the status to tick down as well. To prevent abuse, after Way of Lightning ticks all the way down, the "Winded"...
- Tue Dec 13, 2022 1:28 pm
- Forum: Suggestions
- Topic: Skills: Seraph Buffs
- Replies: 1
- Views: 2824
Skills: Greater Smite Buff
Greater Smite now ignores 50% of Phasing. Smite of the Resolute ignores Phasing completely. Gives the skill extra utility to encourage its use over Smite, and help justify its CP cost.
- Tue Dec 13, 2022 1:22 pm
- Forum: Suggestions
- Topic: Skills: Seraph Buffs
- Replies: 1
- Views: 2824
Skills: Seraph Buffs
Eye of Clockwork Precision now buffs charged attacks to give +10% accuracy. Plays into the suggested niche for Seraphs (accuracy).
- Sat Dec 10, 2022 11:12 pm
- Forum: Promoted Suggestions
- Topic: UI: Hide Unusable Skills
- Replies: 7
- Views: 12604
UI: Hide Unusable Skills
See title. For example, Desecrate when no corpses are present, Fly while indoors, etc.
- Fri Dec 09, 2022 4:37 pm
- Forum: Suggestions
- Topic: Gameplay: Out-of-SH Bonus Change
- Replies: 0
- Views: 17873
Gameplay: Out-of-SH Bonus Change
Change the bonus for being outside of your SH to weak HP regen (1/tick) instead of extra AP. Getting 25% more AP/day is pretty overpowered, and encouraging people to leave SHs (more targets) is less necessary with the introduction of NPCs. HP regen would be useful for ferals and certain situations w...
- Sun Aug 28, 2022 1:47 pm
- Forum: Suggestions
- Topic: UI: Color Code Spellgems by Type
- Replies: 0
- Views: 5623
UI: Color Code Spellgems by Type
To make it easier to scan your inventory at a glance, color code spellgems by type Blue for Cold, Brown for Impact, Green for Death, etc. Attached is a partial mockup of the idea (have no idea on what color utility spells should be, anyone with a better idea can contribute).
- Thu Aug 25, 2022 11:49 am
- Forum: Suggestions
- Topic: Skill: Divine Investiture Buffer
- Replies: 0
- Views: 5720
Skill: Divine Investiture Buffer
Make it so the extra +1 Soak applies at 35 MO, rather than 40 MO. Since the Paladin's signature skill is exchanging 5 MO for MP, having a buffer would make it much more viable to actually use said signature skill.