Search found 172 matches

by Fellis
Tue Dec 27, 2022 6:07 am
Forum: Announcements
Topic: The Rules
Replies: 2
Views: 71993

The Rules

Site-wide General Rules Restricted Content There are forms of content that we do not permit to be posted, nor should links to the content be posted anywhere in the forums, discord, or the game. The following forms of content are not permitted: Do not post any personally identifiable information (PI...
by Fellis
Sat Dec 17, 2022 3:04 pm
Forum: Suggestions
Topic: [Skill] TRAITOR'S GAMBIT
Replies: 5
Views: 5646

Re: [Skill] TRAITOR'S GAMBIT

accuracy cap of 80%? 90%? gotta be something otherwise you aren't really gambling
by Fellis
Thu Dec 08, 2022 4:29 am
Forum: The Panopticon
Topic: A simple Python script to check your character's missing Exploration Badges
Replies: 9
Views: 16736

Re: A simple Python script to check your character's missing Exploration Badges

would be nice to have an alternative print output that is very concise for copy/pasting to your in-game pad!
by Fellis
Sat Nov 12, 2022 6:46 am
Forum: Suggestions
Topic: Potion of Arcane Affinity
Replies: 5
Views: 6380

Re: Potion of Arcane Affinity

i mean that's only one use for it, they are also used in enchanting and provide a damage bonus. I agree it's a bit silly that you use them against their alignment defensively, and restricting them would cut down on that. Off alignment stuff probably should cause a bit of damage, or just be less effi...
by Fellis
Thu Nov 10, 2022 3:32 am
Forum: Promoted Suggestions
Topic: UI: When attacked show amount of soaks applied
Replies: 2
Views: 9041

Re: UI: When attacked show amount of soaks applied

I recently was wondering about my soaks vs someone who attacked me and pulled the log to see they had some soak reduction thing applied

probably shouldn't be a GM only ability. promote
by Fellis
Thu Nov 10, 2022 3:30 am
Forum: Suggestions
Topic: Potion of Arcane Affinity
Replies: 5
Views: 6380

Re: Potion of Arcane Affinity

should unholy/holy/arcane affinity potions be confined to the aligned classes like holy/unholy enchants are? Oils? In the case of neutrals/conduit, maybe just a generic "aligned potion/oil/enchantment" that corresponds to your current alignment choice (your faction)? I agree that it should...
by Fellis
Thu Nov 10, 2022 3:22 am
Forum: Suggestions
Topic: Crafting: Spears
Replies: 2
Views: 3210

Re: Crafting: Spears

I've long thought that crafting should be split into difficulty/resources/tools required rather than by weapon tree, might be something that sneaks into a rework of those trees and repairing/crafting stuff in general
by Fellis
Thu Nov 10, 2022 3:19 am
Forum: Promoted Suggestions
Topic: Set friends/foes on a personal level
Replies: 2
Views: 9168

Re: Set friends/foes on a personal level

I think it might be worth trying to implement this as a purely cosmetic thing so people can mark random unfactioned characters or members of "non-aggression pact" factions as hostile based on their interactions with them. Just need to be clear that marking someone hostile will not aggro pe...
by Fellis
Thu Nov 10, 2022 3:16 am
Forum: Suggestions
Topic: Killing blow flavor text
Replies: 6
Views: 5579

Re: Killing blow flavor text

If you are creative, you can custom name items something silly and get something like this effect. I remember a Dark Knight/batman character (outsiders maybe?) had a weapon like "a flurry of blows and several spin kicks that stings like the bite of," and then would display Batman attacked ...