Search found 589 matches

by Goliath
Thu Jul 13, 2023 9:31 am
Forum: Suggestions
Topic: Superpets: HP Regeneration Change
Replies: 9
Views: 11230

Re: Superpets: HP Regeneration Change

For what it's worth, the actual per-tick HP regen for the Celestial Titan (and the Void Leviathan) is 50 HP per pet tick. To be exact, it regenerates 50 HP per pet tick and an additional 2 HP per minute. I'm pretty sure the latter is due to cargo-cult programming, but I find it funny nevertheless. ...
by Goliath
Wed Jul 12, 2023 11:02 am
Forum: Suggestions
Topic: Superpets: HP Regeneration Change
Replies: 9
Views: 11230

Re: Superpets: HP Regeneration Change

By the way, what would the usual Titan-kill team be like? A bunch of IBs perhaps? Or is there a reasonable class spread?
by Goliath
Wed Jul 12, 2023 11:00 am
Forum: Suggestions
Topic: Superpets: HP Regeneration Change
Replies: 9
Views: 11230

Re: Superpets: HP Regeneration Change

>How many people do participate in such hunts? How may people still play this game? divide that by 3/4/5 and you'll get a rough estimate. The fact that it's good means some good-only freaks can't participate so take that into consideration >How long do the fights take? Are you talking AP-wise or re...
by Goliath
Tue Jul 11, 2023 2:47 pm
Forum: Suggestions
Topic: Superpets: HP Regeneration Change
Replies: 9
Views: 11230

Re: Superpets: HP Regeneration Change

On-tick HP regeneration for boss pets such as the Celestial Titan and the minibosses feels needlessly punishing for users with slower internet connections, or users with things like Nexus Tweaks running that makes them more prone to hitting the throttle. It incentivizes high attacks per second to r...
by Goliath
Mon Jul 10, 2023 3:14 pm
Forum: Suggestions
Topic: Imps and Sprites in pocketspace
Replies: 1
Views: 4516

Re: Imps and Sprites in pocketspace

That's... an interesting idea.

Image
by Goliath
Wed Jul 05, 2023 12:39 pm
Forum: Bug Reporting
Topic: Strangulation broken
Replies: 3
Views: 4129

Re: Strangulation broken

I'll usually apply Enervate at the beginning of combat but I don't think that's supplemental damage but a damage modifier. Beyond that I can't think of anything else that would be affecting it and if Enervate was affecting it I'd count that as a pretty serious conflict for that particular demonic p...
by Goliath
Tue Jul 04, 2023 3:08 pm
Forum: Bug Reporting
Topic: Strangulation broken
Replies: 3
Views: 4129

Re: Strangulation broken

Sometimes the incremental death damage doesn't start ticking after the status is in effect. I've noticed it sometimes works with blood claws, sometimes doesn't. Seems to work all of the time when attacking with fists. The 3% accuracy bonus doesn't seem to work whether or not the target is an NPC or...
by Goliath
Mon Jun 26, 2023 5:51 pm
Forum: The Panopticon
Topic: What did your character do today?
Replies: 163
Views: 1908852

Re: What did your character do today?

Started bashing a ward as soon as I logged in.
Needless to say, that happened to be about a minute before the tick.
by Goliath
Thu Jun 22, 2023 7:44 pm
Forum: Suggestions
Topic: Skill : A Plague Upon Thee
Replies: 4
Views: 6516

Re: Skill : A Plague Upon Thee

SaltedSalmon wrote: Thu Jun 22, 2023 6:18 pm they'll probably get scopped up by a Servitor.
And that'd be a perfect trigger for the rodent infestation to trigger