Search found 592 matches
- Tue Jul 04, 2023 3:08 pm
- Forum: Bug Reporting
- Topic: Strangulation broken
- Replies: 3
- Views: 4173
Re: Strangulation broken
Sometimes the incremental death damage doesn't start ticking after the status is in effect. I've noticed it sometimes works with blood claws, sometimes doesn't. Seems to work all of the time when attacking with fists. The 3% accuracy bonus doesn't seem to work whether or not the target is an NPC or...
- Mon Jun 26, 2023 5:51 pm
- Forum: The Panopticon
- Topic: What did your character do today?
- Replies: 163
- Views: 1910138
Re: What did your character do today?
Started bashing a ward as soon as I logged in.
Needless to say, that happened to be about a minute before the tick.
Needless to say, that happened to be about a minute before the tick.
- Thu Jun 22, 2023 7:44 pm
- Forum: Suggestions
- Topic: Skill : A Plague Upon Thee
- Replies: 4
- Views: 6578
Re: Skill : A Plague Upon Thee
And that'd be a perfect trigger for the rodent infestation to trigger
- Thu Jun 22, 2023 11:13 am
- Forum: The Panopticon
- Topic: Argavyon's Nexus Tweaks -- MAINTAINER WANTED
- Replies: 62
- Views: 2557152
MAINTAINER WANTED
MAINTAINER WANTED
I am looking for a maintainer for Nexus Tweaks - my work as NC dev eats up the time I could dedicate to the Tweaks.
I will do my best to assist whomever wants to take over, plus I intend to facilitate the data it currently gets from scanning through the HTML Dom.
Many thanks.
I am looking for a maintainer for Nexus Tweaks - my work as NC dev eats up the time I could dedicate to the Tweaks.
I will do my best to assist whomever wants to take over, plus I intend to facilitate the data it currently gets from scanning through the HTML Dom.
Many thanks.
- Thu Jun 22, 2023 11:04 am
- Forum: Suggestions
- Topic: Skill : A Plague Upon Thee
- Replies: 4
- Views: 6578
Re: Skill : A Plague Upon Thee
Maybe the summon component could be automatic and without cost, so you get twice the gimmick for half the price.
- Thu Jun 22, 2023 11:02 am
- Forum: Closed Bug Reports
- Topic: Gathered all (50) lore but somehow nothing changed...
- Replies: 5
- Views: 2842
Re: Gathered all (50) lore but somehow nothing changed...
Hard to tell. Will investigate the code but anything lore-related sounds Greek to me.
- Wed Jun 14, 2023 9:59 pm
- Forum: Closed Bug Reports
- Topic: Enchanted custom item gone without a trace
- Replies: 4
- Views: 2526
Re: Enchanted custom item gone without a trace
Bug found to be EBKAC
Closing
Closing
- Wed May 10, 2023 9:55 am
- Forum: Club Jörmungandr
- Topic: DUCK MASTER!
- Replies: 10
- Views: 16659
Re: DUCK MASTER!
Quack?
- Fri Apr 28, 2023 10:00 am
- Forum: The Panopticon
- Topic: What did your character do today?
- Replies: 163
- Views: 1910138
- Sun Apr 23, 2023 10:37 am
- Forum: Suggestions
- Topic: faction safe
- Replies: 1
- Views: 4010
Re: faction safe
While this is certainly an improvement I'd like, this would be a lot of effort code-wise.
It's something I might work out someday, but won't be prioritizing.
It's something I might work out someday, but won't be prioritizing.