Search found 1067 matches
- Mon Feb 12, 2024 4:21 pm
- Forum: Implemented Suggestions
- Topic: Skills: (Dark Priesthood) Call Vassals time periods are weird
- Replies: 9
- Views: 18129
Re: Skills: (Dark Priesthood) Call Vassals time periods are weird
The spirit of this suggestion was addressed by a change in the last patch.
- Mon Feb 12, 2024 5:44 am
- Forum: Implemented Suggestions
- Topic: skill: Tattoo of the Mystic Shafts
- Replies: 2
- Views: 365
Re: skill: Tattoo of the Mystic Shafts
This will be part of the next patch.
- Sat Feb 10, 2024 10:19 pm
- Forum: Announcements
- Topic: Patch Notes - 2024 February 10
- Replies: 0
- Views: 1210
Patch Notes - 2024 February 10
Game Mechanics Released characters will no longer regenerate AP and MP while released. New members of the Council of Keys now start with a somewhat longer duration before prolonged death would remove them from the Council. Previously the starting amount was about half a day, and it is now a full da...
- Sat Feb 10, 2024 7:43 pm
- Forum: Promoted Suggestions
- Topic: Faction setting to not take newly created characters
- Replies: 0
- Views: 910
Faction setting to not take newly created characters
Promoted out of a Discord discussion. Basically, factions like Mages or SWMG who want to hold their membership to some special criteria should have a setting to not be a venue for new character creation without having to go Closed to joining.
- Fri Feb 09, 2024 7:26 pm
- Forum: Implemented Suggestions
- Topic: skill: Tattoo of the Mystic Shafts
- Replies: 2
- Views: 365
Re: skill: Tattoo of the Mystic Shafts
This is a good idea and is in design with other welcome B5 innate balance changes. I'll see what I can do. Promoted for now.
- Mon Feb 05, 2024 4:14 pm
- Forum: Closed Bug Reports
- Topic: Plague Rat poison ticks Buffs instead of Debuff
- Replies: 2
- Views: 836
Re: Plague Rat poison ticks Buffs instead of Debuff
Yes, this is a bug. There's a pending fix for the next patch.
- Mon Jan 22, 2024 5:11 am
- Forum: Suggestions
- Topic: QoL : Remove limits on reset/release
- Replies: 2
- Views: 695
Re: QoL : Remove limits on reset/release
The 24-hour limit is there to keep people from keeping an endless cycle of alts going around the clock by cycling them in with infinite releases/reclaims. If we do away with it, we need some other way of preventing the above possibility. One thing that’s been floated in dev is some sort of resource ...
- Sun Jan 21, 2024 10:51 pm
- Forum: Announcements
- Topic: Patch Notes - 2024 January 21
- Replies: 0
- Views: 1362
Patch Notes - 2024 January 21
Game Mechanics After much delay, Wintertide is finally here! The event from last year has been reintroduced with a touch of polish: Two new minibosses have been introduced, each with new unique loot drops. The Queen of Ice has a new reward for the player who strikes the killing blow. The Ice Weapon...
- Sun Jan 14, 2024 10:27 pm
- Forum: Announcements
- Topic: Patch Notes - 2024 January 14
- Replies: 0
- Views: 18972
Patch Notes - 2024 January 14
Game Mechanics The Garden of Elysium has been reworked. In short, the bonuses are easier to keep up (and remove) if the appropriate pet types are donated, there are new bonuses, and the Titan now only appears when all other bonuses are active. Long version: The maximum amount of points that can be ...
- Tue Jan 09, 2024 4:19 pm
- Forum: Bug Reporting
- Topic: Holy Radiance - does not automatically renew
- Replies: 3
- Views: 42773
Re: Holy Radiance - does not automatically renew
I couldn't reproduce this.