Search found 172 matches
- Sun Nov 28, 2021 6:08 pm
- Forum: Suggestions
- Topic: Gameplay: New Badge Grinds
- Replies: 24
- Views: 28697
Re: Gameplay: New Badge Grinds
Renamed thread, please read the naming rules y'all: https://www.nexusclash.com/viewtopic.php?f=14&t=5
- Sun Nov 28, 2021 6:02 pm
- Forum: Promoted Suggestions
- Topic: Skill: Stepping of the Corner
- Replies: 4
- Views: 7015
Skill: Stepping of the Corner
With enhanced senses being removed from void walker, the interaction with Stepping of the corner isn't an issue anymore. Reduce Corner step from 2 AP to 1 AP (effectively 0.5 AP with ether step)
- Sun Nov 28, 2021 5:34 pm
- Forum: Suggestions Dump
- Topic: Weapon: Spellgem as Improvised Thrown Weapon
- Replies: 4
- Views: 6677
Re: New Improvised Thrown Weapon
There are plans for more thrown weapons with unique effects, I don't think spellgems will be one of them
e: also please title threads appropriately, this can be done by editing your post I believe: https://www.nexusclash.com/viewtopic.php?f=14&t=5
I did it for you in this thread, just fyi
e: also please title threads appropriately, this can be done by editing your post I believe: https://www.nexusclash.com/viewtopic.php?f=14&t=5
I did it for you in this thread, just fyi
- Sun Nov 28, 2021 5:33 pm
- Forum: Suggestions Dump
- Topic: Skills: Acute Sensitivity Tweak
- Replies: 1
- Views: 4263
Re: Skills: Acute Sensitivity Tweak
The choice to reduce Enhanced Senses to just Myrmidon was pretty deliberate and I'm not sure we plan to go back on that anytime soon
- Sun Nov 28, 2021 5:31 pm
- Forum: Suggestions
- Topic: Skills: Better combat Petmaster T2-leveling options
- Replies: 5
- Views: 7597
Re: Better combat Petmaster T2-leveling options
I was musing on this when A Cat was talking about petmasters being topheavy, and I think having some form of pet summonable in T2 could be interesting, probably the Imps/Wisps/Sprites since those pets are fairly weak without all the upgrades that exist for them. Another thing is that petmasters have...
- Sun Nov 28, 2021 12:05 am
- Forum: Suggestions
- Topic: Skills: Exalted Harbringer
- Replies: 1
- Views: 4195
Re: Have Fires of War give normal instead of supplemental damage
T3 is not finalized and will likely be getting some changes.
If anyone has anything else for Harbringer this isn't a bad thread to put it in. I'll listen to proposed changes!
e: I changed the post title to reflect this
If anyone has anything else for Harbringer this isn't a bad thread to put it in. I'll listen to proposed changes!
e: I changed the post title to reflect this
- Sun Nov 28, 2021 12:03 am
- Forum: Closed Bug Reports
- Topic: Thrown Pistol Automatically Reloads
- Replies: 4
- Views: 4537
- Sat Nov 27, 2021 5:49 pm
- Forum: Implemented Suggestions
- Topic: Interface: List hurled first / Cluster hurled items / allow disable
- Replies: 3
- Views: 6024
Re: List hurled first / Cluster hurled items / allow disable
edit: actually I'll leave this here, can cleanup after a patch
- Sat Nov 27, 2021 5:48 pm
- Forum: Suggestions Dump
- Topic: Gameplay: Clearing Rejection List
- Replies: 5
- Views: 8215
Re: Clearing Rejection List
a lot of those items are still in and they are still useless! But also I didn't think the reject lists came over so shrug
- Sat Nov 27, 2021 5:46 pm
- Forum: Suggestions Dump
- Topic: Combat: Rifles Pierce Armor
- Replies: 6
- Views: 8222
Re: Combat: Rifles Pierce Armor
How is that different? If I have max damage +2 vs soak or I have Max damage (pierce 2) vs soak, it's functionally the same. Unless we code (pierce 2, floor 0) which only matters vs unarmored/1 soak. It also requires more information to be communicated to the characters involved regarding their attac...