Search found 127 matches
- Wed Jan 18, 2023 7:18 pm
- Forum: Mechanics Discussion
- Topic: EXP cap: why?
- Replies: 6
- Views: 13011
EXP cap: why?
HARD DISCLAIMER: I have no horse in this race. I actually enjoy the process of leveling new characters (yes really) and rarely if ever manage to hit the exp cap because I'm not a petmaster player or some hunting genius like plummer. it L I T E R A L L Y does not matter to me if it stays or goes, I j...
- Sat Jan 07, 2023 12:12 pm
- Forum: Suggestions
- Topic: +HP and +MP enchants
- Replies: 0
- Views: 18845
+HP and +MP enchants
I have a distinct feeling i've suggested this before so torpedo this if I've done so but *copypastes thread title* What about them? 2 per enchant, same stacking rules as defense enchant so you can't just have all clothes slots with +12 hp each lmao that's crazy, what're you gonna do with all that HP...
- Thu Jan 05, 2023 12:22 pm
- Forum: Bug Reporting
- Topic: Superheavy items are considered weightless for inventory management purposes
- Replies: 0
- Views: 19045
Superheavy items are considered weightless for inventory management purposes
wow that was a concise title
hiding weightless items also hides any superheavy you might be carrying which could be problematic
I mean I guess they ARE weightless in that they don't weigh anything but yknow
hiding weightless items also hides any superheavy you might be carrying which could be problematic
I mean I guess they ARE weightless in that they don't weigh anything but yknow
- Sat Dec 17, 2022 3:56 pm
- Forum: Suggestions
- Topic: [Skill] TRAITOR'S GAMBIT
- Replies: 5
- Views: 5646
- Fri Dec 16, 2022 11:12 pm
- Forum: Suggestions
- Topic: [Skill] TRAITOR'S GAMBIT
- Replies: 5
- Views: 5646
Re: [Skill] TRAITOR'S GAMBIT
dude whatKlapaucius wrote: ↑Fri Dec 16, 2022 10:21 pm Another relevant suggestion: posting.php?mode=reply&f=14&t=4636
- Fri Dec 16, 2022 9:33 pm
- Forum: Suggestions
- Topic: [Skill] TRAITOR'S GAMBIT
- Replies: 5
- Views: 5646
- Fri Dec 09, 2022 8:03 pm
- Forum: Implemented Suggestions
- Topic: Titan cp badge reward rebalancing
- Replies: 4
- Views: 9050
Re: Titan cp badge reward rebalancing
skill issueKlapaucius wrote: ↑Fri Dec 09, 2022 1:31 pm - The biggest actual raid contributors (THE LOGISTICS TEAM LETS BE HONEST)
- Wed Dec 07, 2022 10:00 pm
- Forum: Mechanics Discussion
- Topic: The state of infusion
- Replies: 32
- Views: 54400
Re: The state of infusion
And, notice that every AP spent hunting the wizards, barring fonts, doing anything other than infusing back is, well, AP not being spent infusing your turf and stopping the hemorrhage of infusion
it is hopeless
it's an invisible war that only one class plays to win
it is hopeless
it's an invisible war that only one class plays to win
- Thu Dec 01, 2022 9:34 pm
- Forum: Mechanics Discussion
- Topic: Pets are cool but awful ??? [SPICY]
- Replies: 9
- Views: 16295
Re: Pets are cool but awful ??? [SPICY]
aw shit lets go FUNDAMENTAL CHANGES TO MOST PETS Most pets have summon limits a la old NW petmasters and Elementalists nowadays. Pets have gimmicks to them. Not just stat blocks, but things that fundamentally change the way the petmaster plays and people play against petmasters, depending on the pet...
- Fri Oct 14, 2022 7:03 pm
- Forum: Suggestions
- Topic: [Skill] Curse of Bloody Agony
- Replies: 0
- Views: 7704
[Skill] Curse of Bloody Agony
60cp DO skill
requires curse of blood and curse of agony
touch attack that inflicts agony and blood curse
1 ap, 10 mp cost
: )
requires curse of blood and curse of agony
touch attack that inflicts agony and blood curse
1 ap, 10 mp cost
: )