Search found 319 matches

by Nayru
Wed Mar 02, 2022 10:24 am
Forum: Closed Bug Reports
Topic: Missing Max MP from Lore
Replies: 2
Views: 1615

Re: Missing Max MP from Lore

needed to fix two separate instances of loregrants not working (was wanting you to have 48 max mp at lv30 which is impossible + unsuccessfully factoring max mp increasing skills)

if you haven't gained any xp since those fixes (unlikely but possible) then it's still yet to trigger loregrant on you
by Nayru
Wed Mar 02, 2022 1:53 am
Forum: Closed Bug Reports
Topic: Pets: Sprites and healing Invisibles
Replies: 3
Views: 1534

Re: Pets: Sprites and healing Invisibles

from my pov feral sprites have stopped healing completely

not sure if player sprites care about hidestates, 'least last i recall they healed invisible okay
by Nayru
Wed Mar 02, 2022 1:38 am
Forum: Closed Bug Reports
Topic: Pet issues: Rejuve Failures
Replies: 1
Views: 1133

Re: Pet issues: Rejuve Failures

plx to be avoid summoning/rejuving anywhere near :X3 to :X5 on the seconds timer (lagspike of doom) 'kay thanks
by Nayru
Wed Mar 02, 2022 12:41 am
Forum: Closed Bug Reports
Topic: No Zerg warning on enabling/disabling generators?
Replies: 1
Views: 937

Re: No Zerg warning on enabling/disabling generators?

the ''''''''''''zerg''''''''''''' trip on power resets on daily tick

as opposed to never
by Nayru
Tue Mar 01, 2022 7:05 am
Forum: Implemented Suggestions
Topic: Gameplay: Materializing Hostile Actions
Replies: 4
Views: 6064

Re: Gameplay: Materializing Hostile Actions

SaltedSalmon wrote: Tue Mar 01, 2022 5:45 am As the suggestion currently stands, a Elementalist COULD get locked in on a tile in the unlikely chance that:
1. He spawned in a tile full of barricades
2. While there was someone on the tile
3. And his pets were set to Hostile
you have figured out the significance of 'after you move one space'
by Nayru
Tue Mar 01, 2022 5:30 am
Forum: Suggestions Dump
Topic: Gameplay: Barricade Degrade
Replies: 1
Views: 3618

Re: Gameplay: Barricade Degrade

they do

circa nw --> circa here
by Nayru
Tue Mar 01, 2022 5:30 am
Forum: Implemented Suggestions
Topic: Gameplay: Materializing Hostile Actions
Replies: 4
Views: 6064

Re: Gameplay: Materializing Hostile Actions

perhaps it's an offensive pet action itself that should be counted in the moments after you move one space
by Nayru
Tue Mar 01, 2022 5:00 am
Forum: Closed Bug Reports
Topic: General pet weirdness.
Replies: 1
Views: 1083

Re: General pet weirdness.

looks like they might've attack spammed on that lagspike tick

for no retaliations occurring a hurricane attacking three times in one pet tick would be a bit odd to see
by Nayru
Sun Feb 27, 2022 6:28 pm
Forum: Closed Bug Reports
Topic: CP spending bug
Replies: 3
Views: 2203

Re: CP spending bug

the likely snek is correct, you're 20 cp off