Search found 34 matches

by AuXAuV
Mon Apr 17, 2023 10:25 pm
Forum: Closed Bug Reports
Topic: Pets detected hidden character
Replies: 6
Views: 1255

Re: Pets detected hidden character

Kind the doom howler ran into this before.
The theory is that the DH is hidden.
Pets fight.
The pets add the DH to their hatelist.
Then the pets can "see" the DH because they're on the hatelist, which seems intentional to prevent characters from hiding to avoid pet hordes after engaging.
by AuXAuV
Thu Jan 26, 2023 1:49 am
Forum: Club Jörmungandr
Topic: Ragged Philanthropists World Tour
Replies: 13
Views: 19096

Re: Ragged Philanthropists World Tour

The Circus Apocalyptica is always welcoming patrons of the arts!
Feel free to stop by Centrum to meet Proud Flare's pride, the artists and imps, and the rest of the menagerie.
by AuXAuV
Wed Dec 28, 2022 7:41 pm
Forum: Bug Reporting
Topic: Acid capstone on pet with soak
Replies: 2
Views: 6066

Re: Acid capstone on pet with soak

29 damage is the damage from that wizard when acid capstone is applied.
There was 3 soak on the pet.
Presumably, pet soak is not checked for the capstone, just player soak.
by AuXAuV
Tue Feb 08, 2022 6:26 pm
Forum: Implemented Suggestions
Topic: Skills: (Dark Priesthood) Call Vassals time periods are weird
Replies: 9
Views: 18119

Re: Skills: (Dark Priesthood) Call Vassals time periods are weird

Maybe the duration should just be long enough and tie the DP cost for every Vassal that heeds the call? Like 5 DP for every vassal that pressed the button. Expanding upon this because it is the best option. Have a fixed cost to summoning of different durations. e.g. 5 DP for 10 minutes, 10 DP for 4...
by AuXAuV
Fri Jan 07, 2022 9:32 pm
Forum: Implemented Suggestions
Topic: Skills: (Dark Priesthood) Call Vassals time periods are weird
Replies: 9
Views: 18119

Skills: (Dark Priesthood) Call Vassals time periods are weird

The ability to spend more dark power for longer duration of call vassals is... weird. It's in the niche of too short to be useful for non-meta players, and too long to waste on meta players. It's also scales cost poorly. To elaborate, it appears that meta-connected players will always ping their vas...
by AuXAuV
Mon Jan 03, 2022 11:05 am
Forum: Closed Bug Reports
Topic: Zombies From Kills Cannot Be Rejuved
Replies: 1
Views: 2310

Zombies From Kills Cannot Be Rejuved

Reported in RRF discord: Zombies raised from zombie kills cannot be rejuvenated, including via passive rejuvenation.
by AuXAuV
Sun Jan 02, 2022 7:22 pm
Forum: Closed Bug Reports
Topic: IB Flaming Weapons can be activate repeatedly
Replies: 1
Views: 4410

IB Flaming Weapons can be activate repeatedly

There is no deactivate button for flaming weapons on Infernal Behemoths.
It can be activated repeatedly, granting longer duration.
by AuXAuV
Sat Jan 01, 2022 8:25 pm
Forum: Closed Bug Reports
Topic: Explosive Murder on Death Never Hits Anything
Replies: 3
Views: 4143

Re: Explosive Murder on Death Never Hits Anything

- Priseth attacked you with a Snowblind spell and hit for 6 points of cold damage. This was enough to kill you! (2022-01-01 19:51:51). - Your mortal shell explodes in a blast of hellish fury! (2022-01-01 19:51:51). - You take a moment to concentrate your inner hatred; suddenly, with great violence,...
by AuXAuV
Sat Jan 01, 2022 4:18 am
Forum: Closed Bug Reports
Topic: Explosive Murder on Death Never Hits Anything
Replies: 3
Views: 4143

Re: Explosive Murder on Death Never Hits Anything

Here's logs for Liberia since purchasing EM. 9 deaths to pets with 0 reported explosions. 4 deaths to characters with 0 reported explosions. Some of those pet deaths involved several pets on the same tile (e.g. feral hellhound packs, skeleton hordes). - Liberia Crystal has purchased Explosive Murder...