Search found 319 matches

by Nayru
Thu Sep 08, 2022 4:01 pm
Forum: Mechanics Discussion
Topic: Badges, ranks, The Grind: A discussion
Replies: 24
Views: 2165

Re: Badges, ranks, The Grind: A discussion

cp off grinds has needed to die for years - since the day i showed up - since years before my time - for over a decade just because the game would be phenomenally better off with its skill progression purely routed through playing it does not insist that the grind system be deleted entirely, rather ...
by Nayru
Tue Aug 23, 2022 5:14 pm
Forum: Suggestions
Topic: Pets: Stay
Replies: 1
Views: 294

Re: Pets: Stay

would require a hell of a paradigm shift in their design as any proper mainline pet destroys remote pets as is
by Nayru
Tue Aug 23, 2022 5:12 pm
Forum: Implemented Suggestions
Topic: Infernal Behemoth Phasing change suggestion
Replies: 5
Views: 711

Re: Infernal Behemoth Phasing change suggestion

prior slated bits to code before i entered a massive burnout period chitinous = -5 acid -3 piercing -1 electric -1 arcane +2 impact +1 slashing adrenal = steals berzerk's 25% phase as a permanent effect berzerk = loses bloodlust base +1 soak unfettered = +5 damage if attack already unholy mutually e...
by Nayru
Tue Aug 23, 2022 5:09 pm
Forum: Suggestions
Topic: Skills: Nether Grafting Buff
Replies: 5
Views: 574

Re: Skills: Nether Grafting Buff

The issue with full replenishment is that it allows you to replenish your Wrackwyrms to full for half the cost (and also it makes regular replenishment pointless). wrack isn't really a very competitive pet for the 30 mp, wheel's an infini-attacker that also full rejuvs on kill for -5 acc but i thin...
by Nayru
Tue Aug 23, 2022 5:02 pm
Forum: Promoted Suggestions
Topic: Multiple search button
Replies: 2
Views: 1179

Re: Multiple search button

if recall there was a bit that was slated to put a little [x5] button next to search

would occupy very little ui footprint, be fairly hard to misclick and cut the inputs of mass searching by approaching 80%
by Nayru
Sat Aug 20, 2022 6:26 am
Forum: Mechanics Discussion
Topic: `So you're saying we should buff IB`
Replies: 14
Views: 1458

Re: `So you're saying we should buff IB`

Regarding spell costs, the idea was to make casting spells from memory less/not worth it but charging gems worth it, such that spells would be a sort of "mid point" between weapons and innates. The goal was for it to be a thing you'd prep in advance instead of just running in and killing ...
by Nayru
Fri Aug 19, 2022 8:41 pm
Forum: Mechanics Discussion
Topic: Foo Lions
Replies: 11
Views: 1820

Re: Foo Lions

And then you have LS renaming their other pets 'male foo lion' to make that harder. to be honest if i didn't desperately need an inactive period i'd've probably coded a redtext for most outright namespoofs + requested smites for worse cases beyond that, spoofing in serious scenarios is cancer and w...
by Nayru
Fri Aug 05, 2022 11:44 pm
Forum: Mechanics Discussion
Topic: Foo Lions
Replies: 11
Views: 1820

Re: Foo Lions

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by Nayru
Fri Aug 05, 2022 10:19 pm
Forum: Mechanics Discussion
Topic: Ideas for good and neutral omnicomp
Replies: 9
Views: 1049

Re: Ideas for good and neutral omnicomp

probably part of the issues of the omni components is that tears will never be worth a recipe (even if the tear itself made the entire recipe, that's how disproportionate i view it) and gems v soul ice is a major case of passive v active i.e. gems pile up significantly if people aren't being drop mc...
by Nayru
Fri Aug 05, 2022 10:08 pm
Forum: Mechanics Discussion
Topic: Foo Lions
Replies: 11
Views: 1820

Re: Foo Lions

And then you have LS renaming their other pets 'male foo lion' to make that harder. to be honest if i didn't desperately need an inactive period i'd've probably coded a redtext for most outright namespoofs + requested smites for worse cases beyond that, spoofing in serious scenarios is cancer and w...