Search found 46 matches

by Stretch
Sat Apr 13, 2024 3:42 am
Forum: Suggestions
Topic: Lich Skill: Vortex of Undeath
Replies: 2
Views: 165

Re: Lich Skill: Vortex of Undeath

Great suggestion! Good theme and adds some interesting interactions with the game world.
by Stretch
Tue Apr 02, 2024 2:37 am
Forum: Suggestions
Topic: Nether Graft: Additional ability to make a pet feral
Replies: 4
Views: 297

Re: Nether Graft: Additional ability to make a pet feral

The mutagenic energy replaces the WM as the power source! Someone in NCG (who can identify if they'd like) suggested that WM feral pets could be limited to squares infused to evil, which would add flavor and further reduce ability for pets going nuts, while increasing fun interactions with different...
by Stretch
Wed Mar 27, 2024 2:16 am
Forum: Suggestions
Topic: WM: Tentacles tweak
Replies: 4
Views: 62952

Re: WM: Tentacles tweak

Yes please. Even with this upgrade, tentacles will barely kill a single T3.

Alternately, if goal is to not have T1/T2 suffering from barricade-like walls of tentacles, recommend that tentacles take half damage to auras. Classes with innate auras mostly shrug off tentacle attacks already.
by Stretch
Fri Mar 15, 2024 2:34 am
Forum: Mechanics Discussion
Topic: March 2024 Patch Refunds Megathread
Replies: 14
Views: 983

Re: March 2024 Patch Refunds Megathread

https://nexusclash.com/clash.php?op=character&id=607

Please refund phasing and enervate. Thank you

Refunded!
by Stretch
Sun Mar 10, 2024 5:27 pm
Forum: Suggestions
Topic: Nether Graft: Additional ability to make a pet feral
Replies: 4
Views: 297

Nether Graft: Additional ability to make a pet feral

Allow making WM-owned pets feral, to become aggressive and attack all they encounter. - Location: Allow this on any plane outside of Cordillera! FERAL PET WARS IN ELY FOR B6! - Infusion minigame enhancement: Perhaps restrict by making WMs find a square infused to evil to perform the rite of releasin...
by Stretch
Sat Mar 09, 2024 12:02 am
Forum: Suggestions
Topic: Enhanced Senses - Advanced Hide
Replies: 0
Views: 133

Enhanced Senses - Advanced Hide

Give all characters the ability to find a hidden character on their first search. Give enhanced senses a 50% chance to auto find each char on a tile. Make advanced hide naturally cause the first successful “find hidden” to fail. Additionally, Void walkers would require 2 “find hidden” successes to f...
by Stretch
Mon Mar 04, 2024 5:48 pm
Forum: Mechanics Discussion
Topic: B6 Hopes and Dreams and stuff.
Replies: 3
Views: 389

Re: B6 Hopes and Dreams and stuff.

More skills that interact with other players across time in additional ways outside of the normal “search for hiding people until you find one, or break into a stronghold” mechanic. Especially good if players can use them well (even if a bit differently) whether they are factioned up or not. Font tr...
by Stretch
Sat Mar 02, 2024 3:07 am
Forum: Club Jörmungandr
Topic: A New Contest for Fabulous Prizes!
Replies: 3
Views: 569

Re: A New Contest for Fabulous Prizes!

And to remind everyone, the rumors heretofore spread by wildly untrustworthy sources - regarding the flagrant impossibility that infopocalypse has buried gold in a secret hideout that no one and I mean no one will ever find- are both false and absurd. Why would anyone make up such a rumor, let alone...
by Stretch
Sat Apr 22, 2023 2:49 am
Forum: Suggestions
Topic: Gameplay: Two men enter, one man leaves
Replies: 6
Views: 6273

Re: Gameplay: Two men enter, one man leaves

Yesss bring the cage matches!
by Stretch
Sat Mar 25, 2023 1:56 am
Forum: Suggestions
Topic: Eternal Soldier Skill: Guerilla Tactics (e.g. Traps)
Replies: 0
Views: 14578

Eternal Soldier Skill: Guerilla Tactics (e.g. Traps)

traps2.jpg Grant Eternal Soldiers the abilities to change the nexus battlefield using their tactical skills and irregular warfare. Create gameplay dynamics that enhance player interactions with the environment and each other. Give ES a new potential role that plays directly into classic eternal sol...