Coming in hot with more XP cap suggestions.
Put a number in the UI of how much XP you can gain before you hit cap. For more visibility so you don't have to guess or scroll your message log looking at timestamps.
Search found 98 matches
- Tue Dec 05, 2023 3:59 pm
- Forum: Suggestions
- Topic: Interface: XP counter
- Replies: 0
- Views: 62432
- Wed Nov 29, 2023 5:00 pm
- Forum: Implemented Suggestions
- Topic: Gameplay: XP limit should per 22 hours
- Replies: 5
- Views: 8524
Re: Gameplay: XP limit should per 22 hours
It trickles down!!!
- Tue Nov 28, 2023 9:50 pm
- Forum: Implemented Suggestions
- Topic: Gameplay: XP limit should per 22 hours
- Replies: 5
- Views: 8524
Gameplay: XP limit should per 22 hours
For the same reason as alt-interactions. So if you play once a day and hit the cap you don't have to watch your clock for when you can play again.
- Fri Oct 06, 2023 8:07 pm
- Forum: Suggestions
- Topic: Acceptable Sacrifice always takes twice the hp selected, regardless of how much is healed.
- Replies: 6
- Views: 10960
Re: Acceptable Sacrifice always takes twice the hp selected, regardless of how much is healed.
It failed. The goose is loose once more.
- Thu Oct 05, 2023 6:27 pm
- Forum: Bug Reporting
- Topic: Arena Char missing CP
- Replies: 1
- Views: 6803
Re: Arena Char missing CP
Smol bump.
- Thu Oct 05, 2023 5:06 pm
- Forum: Suggestions
- Topic: Acceptable Sacrifice always takes twice the hp selected, regardless of how much is healed.
- Replies: 6
- Views: 10960
Re: Acceptable Sacrifice always takes twice the hp selected, regardless of how much is healed.
You say that like it's a bad thing!!
- Thu Oct 05, 2023 2:20 am
- Forum: Implemented Suggestions
- Topic: NPCs shouldn't infuse
- Replies: 9
- Views: 19925
Re: NPCs shouldn't infuse
Also even if they were equal it's the PRINCIPLE of the thing.
- Thu Oct 05, 2023 2:20 am
- Forum: Suggestions
- Topic: Acceptable Sacrifice always takes twice the hp selected, regardless of how much is healed.
- Replies: 6
- Views: 10960
Re: Acceptable Sacrifice always takes twice the hp selected, regardless of how much is healed.
While we're suggesting things can it gave hp sight ala Lay on Hands. Ty.
- Thu Oct 05, 2023 2:15 am
- Forum: Implemented Suggestions
- Topic: NPCs shouldn't infuse
- Replies: 9
- Views: 19925
Re: NPCs shouldn't infuse
Idk how it works but surely its possible for them to gain XP but not infuse. NPC numbers are not the same as you can see by perusing the default faction levels. Neutrals especially are way lower.
- Wed Sep 27, 2023 8:10 pm
- Forum: Bug Reporting
- Topic: Unabated Malic interactions + potential debuffs
- Replies: 1
- Views: 6510
Re: Unabated Malic interactions + potential debuffs
Update: Mystery b4 status Corrosive Venom is still an option to be applied, but it no longer appears to be an incurable 9 damage a tick status. I can only applaud this change but thought I would mention it. - A deep black cloud shoots from his form and envelops you. You feel yourself afflicted with ...