Search found 212 matches

by Klapaucius
Thu Aug 11, 2022 9:06 pm
Forum: Bug Reporting
Topic: shock sphere takes 1 AP
Replies: 0
Views: 36

shock sphere takes 1 AP

While I'm not sure grenades should take 3 AP to use, shock spheres only take 1 despite the UI indicating that they take 3. It might be worth bringing them into line with the others before buffing them all :D
by Klapaucius
Thu Aug 11, 2022 5:17 am
Forum: Suggestions
Topic: Game Play - New Player Starting Area
Replies: 10
Views: 185

Re: Game Play - New Player Starting Area

I like the idea, though I do have reservations. I also liked the alternative 'spawn as a t3' tutorial proposal, since it facilitates the tutorial idea but also doesn't give you a taste of something that will never exist in the actual Nexus. Thoughts: - It shouldn't be too brutal leaving the starting...
by Klapaucius
Wed Aug 10, 2022 1:56 pm
Forum: Mechanics Discussion
Topic: Wraith nerfs
Replies: 3
Views: 180

Re: Wraith nerfs

I think having wraiths wandering the nexus was cool, but they were a bit excessively effective. +1 knowing what your wraiths are doing. +1 making it feasible to release them into the wild instead of a death sentence. One maybe thought: you could make... all the remaining wraiths masterless if the li...
by Klapaucius
Tue Aug 09, 2022 2:04 am
Forum: Suggestions
Topic: Termite paste dissolves glyphs
Replies: 1
Views: 79

Termite paste dissolves glyphs

Let it dissolve glyphs. 1 paste, 1 glyph.

Buff for termite paste and neutrals generally. Good and evil have ways and means of spamming a tonne of glyphs/GGEs, but neutral doesn't.
by Klapaucius
Mon Aug 08, 2022 1:35 am
Forum: Bug Reporting
Topic: Heavy Lifting wonkness
Replies: 2
Views: 106

Re: Heavy Lifting wonkness

Adjacent bug: if you deactivate heavy lifting while carrying a super heavy it poofs into nothingness
by Klapaucius
Sun Aug 07, 2022 10:40 pm
Forum: Suggestions
Topic: Skills: Nether Grafting Buff
Replies: 3
Views: 103

Re: Skills: Nether Grafting Buff

IMO: full rejuv but it only for the WM's own pets. I think the skill could really use some selfish utility rather than more faction utility. Or something more like Stretch's suggestion.
by Klapaucius
Sat Aug 06, 2022 10:16 pm
Forum: Bug Reporting
Topic: Heavy Lifting wonkness
Replies: 2
Views: 106

Re: Heavy Lifting wonkness

This only happens when heavy lifting does the thing where it fails to refresh on the tick, even if you have enough MP. Given that it only costs 1 mp, its the thing that usually turns heavy lifting off but it's theoretically possible for it to work properly!
by Klapaucius
Sat Aug 06, 2022 10:14 pm
Forum: Mechanics Discussion
Topic: Ideas for good and neutral omnicomp
Replies: 9
Views: 408

Re: Ideas for good and neutral omnicomp

Point taken. Working spelltrap would be an excellent gem deflationary measure.
by Klapaucius
Sat Aug 06, 2022 9:01 am
Forum: Mechanics Discussion
Topic: Foo Lions
Replies: 8
Views: 614

Re: Foo Lions

Just let me turn off everyone's pet names :)