Search found 240 matches

by Klapaucius
Mon Nov 28, 2022 5:37 am
Forum: Club Jörmungandr
Topic: NC December BACHELOR AUCTION!
Replies: 6
Views: 271

Re: NC December BACHELOR AUCTION!

https://cdn.discordapp.com/attachments/1004532051426426920/1006707727025844334/DALLE_2022-08-10_09.37.04_-_An_andy_warhold_print_of_a_muscled_robot_with_long_blond_hair_surfing_.png First name: Trurl Last name: n/a Age: Body type: Height: 5'11 Weight: 137 kg Blood type: Oil Star sign: unknown Ennea...
by Klapaucius
Mon Nov 21, 2022 6:44 am
Forum: Mechanics Discussion
Topic: Outer Planes?
Replies: 10
Views: 418

Re: Outer Planes?

Lychwood thread, posting B5 Plane review Stygia is a great example of a plane that's just a nice place to keep your stronghold for evil factions. I often wanted to spawn there. - Easy for demons to get to. Easy for demon-allied transcended to get to via pact respawn. - Abundance of resources critica...
by Klapaucius
Wed Nov 16, 2022 12:19 am
Forum: Closed Bug Reports
Topic: Ranged Defense and Melee Dodge are too high
Replies: 3
Views: 252

Re: Ranged Defense and Melee Dodge are too high

This is could be the 'ivory tower bonus' that applies everywhere in elysium for angels, thanks to the lightspeaker end-game content. You might also have +2 soak
by Klapaucius
Fri Nov 11, 2022 5:13 am
Forum: Suggestions
Topic: Potion of Arcane Affinity
Replies: 5
Views: 439

Re: Potion of Arcane Affinity

I think it would be weird to have aligned affinity potions give 50% damage reduction, but can only be made by characters who are less likely to be attacked by that damage type. It's already a bit silly that the most valuable use of holy/unholy enchants is for the opposite alignment. I'd be okay with...
by Klapaucius
Tue Oct 25, 2022 10:59 am
Forum: Suggestions
Topic: UI: Make it easier to see a faction has been recently raided
Replies: 4
Views: 301

Re: UI: Make it easier to see a faction has been recently raided

The text showing SH location is supposed to give a hint to this, but I think it's broken. I agree more explicit info wouldn't hurt.
by Klapaucius
Tue Oct 25, 2022 10:50 am
Forum: Closed Bug Reports
Topic: Renown gains
Replies: 3
Views: 1047

Re: Renown gains

We've been gathering some data over past month: Lv9 Captures Lv9 = 108 renown. Math =(9-0)12 = 108 -> Correct Lv9 Captures Lv10 = 36 renown. Math =(10-0)12 = 120 -> Instead got 36 Lv9 Captures Lv12 = 40 renown. Math =(12+2)12 = 168 ->Instead got 40 Lv9 Captures Lv12 = 120 renown. Math =(12+2)12 = 1...
by Klapaucius
Tue Oct 18, 2022 11:37 am
Forum: Mechanics Discussion
Topic: Font Crafting/Destruction Balance
Replies: 6
Views: 535

Re: Font Crafting/Destruction Balance: Make overdraws weaken max depth by 2

I somewhat disagree with the premise of this suggestion. I think the most important change that needs to be made is for overdraws to be the actual selfish move again. Earlier in the breath overdraw basically meant you got free mp from overdrawing a font, at the cost of the font depth. Now, there's v...
by Klapaucius
Sat Oct 01, 2022 10:06 pm
Forum: Mechanics Discussion
Topic: Corrupters are insanely overpowered.
Replies: 10
Views: 781

Re: Corrupters are insanely overpowered.

Spell corruptor is the hard counter to buffs in the same way that absolve advocate is the hard counter to debuffs. Honestly both ought to be rebalanced to be more of a distributed soft counter that gives lots of classes less effective tools rather than concentrating all the effect on 2 classes. Mega...
by Klapaucius
Tue Sep 13, 2022 5:55 am
Forum: Mechanics Discussion
Topic: NPCs are tools for the evil factions
Replies: 5
Views: 721

Re: NPCs are tools for the evil factions

NPCs are a drop in the slice bucket. Overall they benefit good much more so, because good was previously the shortest on hunting targets. Evil alchemy has the virtue of not being a damned pain in the arse, which I can't say about good and neutral alchemy. Don't make it also painful, make none of it ...
by Klapaucius
Thu Sep 08, 2022 11:20 am
Forum: Mechanics Discussion
Topic: Badges, ranks, The Grind: A discussion
Replies: 24
Views: 2165

Re: Badges, ranks, The Grind: A discussion

I don't think cutting past breath veterancy completely would be great. A system that drops people's current rank mid breath without properly overhauling the system away from grinds would be a rocky change IMO. really think a compromise which rewards current breath AND previous breath achievements eq...