Search found 11 matches

by MrFrank
Fri Nov 26, 2021 11:52 pm
Forum: Suggestions
Topic: Slight Rework to Infernal Jets
Replies: 2
Views: 15

Slight Rework to Infernal Jets

At the moment Infernal Jets seems to drop all momentum if you go in any direction other than the current trajectory (going by the wiki page). I was thinking of a slight adjustment for it, it can work in several different ways. Say if you are travelling NORTH , moving to a NORTH-WEST or NORTH-EAST ti...
by MrFrank
Fri Nov 26, 2021 10:29 pm
Forum: Suggestions
Topic: New Badge Grinds
Replies: 6
Views: 47

Re: New Badge Grinds

Potions Consumed Ammunition Used Melee Weapon Strikes (or hits with melee weapons) Hand-to-hand Strikes (or hits with hand-to-hand attacks, can probably throw in ranged and spell combat counterparts as well) Tiles Traversed A few that come to mind. Well a few of these are more stats that I think are...
by MrFrank
Fri Nov 26, 2021 8:22 pm
Forum: The Panopticon
Topic: Newspapers: B5 Edition
Replies: 0
Views: 11

Newspapers: B5 Edition

Read a few papers right now, pasting the results here. Feel free to share your own newspaper entries. Some repeat entries ommitted. "Novel Syndermata Mutations Drive Increased Mortality Across the United Americas Regions" Studies in Syndermata Vol. 486: 1-84 217.0.08.12E* ABSTRACT: Novel o...
by MrFrank
Fri Nov 26, 2021 4:47 pm
Forum: Suggestions
Topic: Allow Bond of the Mechanical to reload Slings
Replies: 4
Views: 33

Re: Allow Bond of the Mechanical to reload Slings

Agreed and they should be able to Bond reload Archery weapons as now now that all of their damage and accuracy is generic (except non-innate I guess). Modern athletics bows are already mechanical anyways, the kind you would find in a sporting goods store, and it'd only get moreso in the future. I w...
by MrFrank
Fri Nov 26, 2021 11:32 am
Forum: Suggestions
Topic: Allow Bond of the Mechanical to reload Slings
Replies: 4
Views: 33

Allow Bond of the Mechanical to reload Slings

Bond of the Mechanical should be able to reload slings as well. I'm not sure what kind of slings the Nexus uses. Searching shows this thing , a more modern variant and this one . Not entirely unreasonable to think that there's one that's made of metal and hellbones and other Nexusy materials (ok I j...
by MrFrank
Thu Nov 25, 2021 9:18 am
Forum: Squashed Bugs
Topic: Searching and finding potions - potions missing
Replies: 5
Views: 70

Re: Searching and finding potions - potions missing

I did not get "sour yellow liquid" in my inventory after I found it (on Relicky Saint) and Azure reported the same on discord, potions are not appearing.
by MrFrank
Wed Nov 24, 2021 9:16 pm
Forum: Suggestions
Topic: Enhanced Church Functions
Replies: 4
Views: 63

Re: Enhanced Church Functions

Dark Cathedral I think.
by MrFrank
Wed Nov 24, 2021 7:40 pm
Forum: Squashed Bugs
Topic: When picking Search Skill it gives the wrong count of books
Replies: 5
Views: 66

Re: When picking Search Skill it gives the wrong count of books

SaltedSalmon wrote: Wed Nov 24, 2021 7:32 pm Working as intended. Everyone receives a base amount of books, search skill gives you extra.
Oh ok, I was not aware of that. Thanks!
by MrFrank
Wed Nov 24, 2021 7:26 pm
Forum: Squashed Bugs
Topic: When picking Search Skill it gives the wrong count of books
Replies: 5
Views: 66

Re: When picking Search Skill it gives the wrong count of books

I just made a new character, it says:

Bonus Starting Items
Book x3

But I still received 5 so... yeah the number changed, thought I'd mention.
by MrFrank
Wed Nov 24, 2021 2:53 pm
Forum: Mechanics Discussion
Topic: Character planner and hypermap
Replies: 2
Views: 200

Re: Character planner and hypermap

Eternal Soldier's "Master of Endurance" description seems to be incorrect: This skill grants +20 maximum HP, and heals 20 HP every time a Poison or Minor Poison effect is cured. According to the wiki it should be: The Eternal Soldier gains +5 to their AP and HP cap. They also gain +10 inve...