Search found 458 matches

by Goliath
Wed Aug 10, 2022 5:05 pm
Forum: Suggestions
Topic: Skills: Crafting-Environment Interactions
Replies: 1
Views: 15

Re: Skills: Crafting-Environment Interactions

This is interesting, but would require it not being "do once and become permanent" somehow.
by Goliath
Wed Aug 10, 2022 2:33 pm
Forum: Mechanics Discussion
Topic: Wraith nerfs
Replies: 3
Views: 50

Re: Wraith nerfs

I think having wraiths wandering the nexus was cool, but they were a bit excessively effective. That's the reasoning behind the wraith patch. +1 knowing what your wraiths are doing. The idea of not telling the summoner what their ex-pets are doing is because the connection between PM and pet breaks...
by Goliath
Mon Aug 08, 2022 11:36 pm
Forum: The Panopticon
Topic: [Forum Event] MAD LIBS BLITZ!
Replies: 14
Views: 177

Re: MAD LIBS BLITZ!

YES INDEED! This is a "teaser" of the upcoming Cordillera content to be released this week. I was throwing this together as a joke and thought how fun it would be to see people fill in the blanks. Well, someone in Discord did, so here we are. Everyone who takes part before the launch of t...
by Goliath
Sun Aug 07, 2022 8:51 am
Forum: Mechanics Discussion
Topic: Ideas for good and neutral omnicomp
Replies: 9
Views: 290

Re: Ideas for good and neutral omnicomp

If using spellgems as a component drained charges instead of consuming the spellgem entirely (unless it was on its last charge), I think they'd make for a decent component. Would probably need some balancing so you don't just recharge cheap spells, maybe by consuming the equivalent of 10MP worth of...
by Goliath
Thu Aug 04, 2022 6:53 pm
Forum: Suggestions Dump
Topic: Skills: Remove Tap Leyline as Child of Infuse
Replies: 3
Views: 145

Re: Skills: Remove Tap Leyline as Child of Infuse

Moved to Brainfart Dump
by Goliath
Fri Jul 29, 2022 9:24 pm
Forum: Suggestions
Topic: Mechanics: Tier Reset
Replies: 6
Views: 631

Re: Gameplay: Re-Classing

Moving this under the Tier Reset suggestion of my own, as it's basically the same mechanic implemented slightly differently. Would add that I'd rather this play by learning a new class from its base level to its peak (which seems interesting and less exploitable) than by unlearning a class and then ...
by Goliath
Sun Jul 24, 2022 2:40 pm
Forum: The Panopticon
Topic: MAD! :D
Replies: 3
Views: 245

Re: MAD! :D

You are mad, you both are mad, everyone is mad.

Image
https://imgflip.com/memetemplate/Oprah-You-Get-A
by Goliath
Sat Jul 23, 2022 8:54 am
Forum: Bug Reporting
Topic: Picked up Dark Pacts disappear
Replies: 5
Views: 253

Re: Picked up Dark Pacts disappear

I'm not sure if it shows on your message log, but pacts can be dismissed by their creator. I'm not sure that's the case either.
by Goliath
Wed Jul 20, 2022 7:19 pm
Forum: Implemented Suggestions
Topic: Bullhorn Blast
Replies: 2
Views: 266

Re: Bullhorn Blast

Someone used a bullhorn to say: "FEATURE HAS BEEN IMPLEMENTED AND IS PENDING DEPLOYMENT; IT'S COST IS 1 AP + 10 BULLHORN CHARGES". It sounded somewhat distant, it must have come from a neighboring location.
by Goliath
Tue Jul 19, 2022 1:16 pm
Forum: Suggestions
Topic: Skills: Chaotic Engine (Wyrm Master)
Replies: 6
Views: 595

Re: Skills: Chaotic Engine (Wyrm Master)

Merging this with the other quasi identical thread