Search found 462 matches

by Goliath
Sun Aug 14, 2022 1:41 pm
Forum: Bug Reporting
Topic: Boon of Tholagru Became Booze
Replies: 3
Views: 30

Re: Boon of Tholagru Became Booze

Repth wrote: Sun Aug 14, 2022 12:21 pm I am adding descriptive text for consumables. That's probably what screwed this up.
There was a backend bug that was triggered by adding said descriptions. Fix pending deploy.
by Goliath
Thu Aug 11, 2022 10:04 am
Forum: Suggestions
Topic: Game Play - New Player Starting Area
Replies: 10
Views: 189

Re: Game Play - New Player Starting Area

Instead of a separate area, why not have them spawn in more defensible/walled-off areas that aren't completely locked away from the rest of the game? For example, we currently have "bubbles" on the west and north-east ends of Cordillera. If there were a couple more for Mortals to have an ...
by Goliath
Thu Aug 11, 2022 7:27 am
Forum: Suggestions
Topic: Game Play - New Player Starting Area
Replies: 10
Views: 189

Re: Game Play - New Player Starting Area

Mechanic discussion is meant to discuss existing mechanics; this is a suggestion
Moving it accordingly
by Goliath
Wed Aug 10, 2022 9:15 pm
Forum: The Panopticon
Topic: [Forum Event] MAD LIBS BLITZ!
Replies: 18
Views: 404

Re: [Forum Event] MAD LIBS BLITZ!

Someone here should get the reference
You are standing inside of [TABLE]. There is a [TABLE]. It is [TABLE]. There are [TABLE]. Bright [TABLE]. Countless [TABLE]. The [TABLE]. A few of the [TABLE]. Small [TABLE]. [TABLE]. [TABLE].
by Goliath
Wed Aug 10, 2022 5:05 pm
Forum: Suggestions
Topic: Skills: Crafting-Environment Interactions
Replies: 2
Views: 85

Re: Skills: Crafting-Environment Interactions

This is interesting, but would require it not being "do once and become permanent" somehow.
by Goliath
Wed Aug 10, 2022 2:33 pm
Forum: Mechanics Discussion
Topic: Wraith nerfs
Replies: 3
Views: 180

Re: Wraith nerfs

I think having wraiths wandering the nexus was cool, but they were a bit excessively effective. That's the reasoning behind the wraith patch. +1 knowing what your wraiths are doing. The idea of not telling the summoner what their ex-pets are doing is because the connection between PM and pet breaks...
by Goliath
Mon Aug 08, 2022 11:36 pm
Forum: The Panopticon
Topic: [Forum Event] MAD LIBS BLITZ!
Replies: 18
Views: 404

Re: MAD LIBS BLITZ!

YES INDEED! This is a "teaser" of the upcoming Cordillera content to be released this week. I was throwing this together as a joke and thought how fun it would be to see people fill in the blanks. Well, someone in Discord did, so here we are. Everyone who takes part before the launch of t...
by Goliath
Sun Aug 07, 2022 8:51 am
Forum: Mechanics Discussion
Topic: Ideas for good and neutral omnicomp
Replies: 9
Views: 408

Re: Ideas for good and neutral omnicomp

If using spellgems as a component drained charges instead of consuming the spellgem entirely (unless it was on its last charge), I think they'd make for a decent component. Would probably need some balancing so you don't just recharge cheap spells, maybe by consuming the equivalent of 10MP worth of...
by Goliath
Thu Aug 04, 2022 6:53 pm
Forum: Suggestions Dump
Topic: Skills: Remove Tap Leyline as Child of Infuse
Replies: 3
Views: 259

Re: Skills: Remove Tap Leyline as Child of Infuse

Moved to Brainfart Dump
by Goliath
Fri Jul 29, 2022 9:24 pm
Forum: Suggestions
Topic: Mechanics: Tier Reset
Replies: 6
Views: 660

Re: Gameplay: Re-Classing

Moving this under the Tier Reset suggestion of my own, as it's basically the same mechanic implemented slightly differently. Would add that I'd rather this play by learning a new class from its base level to its peak (which seems interesting and less exploitable) than by unlearning a class and then ...