Search found 210 matches
- Thu Mar 30, 2023 9:58 pm
- Forum: Mechanics Discussion
- Topic: Upcoming Wizard skill: Eldritch Mastery
- Replies: 16
- Views: 17991
Re: Upcoming Wizard skill: Eldritch Mastery
If Petal Storm is supposed to be anti-tank, you could buff it so it has higher armor degrade chance and reduces timed status effects by 1 minute/attack (to counteract activated effects like Master of the Flow and Defensive Stance).* Nexal Smash seems pretty weak, and also counterintuitive gameplay-w...
- Thu Mar 30, 2023 9:41 pm
- Forum: Suggestions
- Topic: Gameplay: Time-Based Defensive Buff Reduction
- Replies: 2
- Views: 1375
Gameplay: Time-Based Defensive Buff Reduction
Time-based Defensive buffs reduce in time by 1 minute/damage soaked (if a soak buff*), or 1/attack sustained that would cause a status tick (i.e. attacks from other players or titan pets). *effectively only changes Mystic Mail as of the suggestion, though other effects could be changed to Time-Based...
- Mon Mar 27, 2023 10:26 pm
- Forum: Suggestions
- Topic: Enchanting: Sharpen Vision/Tiger Claw Unlock Accuracy Enchant
- Replies: 0
- Views: 14872
Enchanting: Sharpen Vision/Tiger Claw Unlock Accuracy Enchant
Just another two possible spells that would work as prequisites for the accuracy enchantment.
- Mon Mar 27, 2023 10:12 pm
- Forum: Suggestions
- Topic: Spells: Learning Spells Increases MP Cap by 1
- Replies: 0
- Views: 14448
Spells: Learning Spells Increases MP Cap by 1
Just a small side benefit for learning spells. Some MP so you can actually use all those utility spells you learn.
- Mon Mar 20, 2023 9:50 am
- Forum: Implemented Suggestions
- Topic: UI: Hovering Over Character Names Show Factional Status
- Replies: 2
- Views: 4560
UI: Hovering Over Character Names Show Factional Status
I.e. Allied, Factionmate, Hostile. I know it's color-coded but having a reminder for what those colors mean is helpful. And also helps new players as well. Also, could have sworn this was already the case before the UI update.
- Tue Feb 21, 2023 2:20 pm
- Forum: Suggestions
- Topic: Class: T3 Transcended Turncoat
- Replies: 4
- Views: 5386
- Tue Jan 03, 2023 9:41 am
- Forum: Suggestions
- Topic: Gameplay: New Badge Grinds
- Replies: 24
- Views: 28494
Re: Gameplay: New Badge Grinds
Buffs Applied, Debuffs Applied. Can be measured in both ticks and absolute numbers, allowing for four different badge grinds.
- Sun Dec 25, 2022 6:13 am
- Forum: Mechanics Discussion
- Topic: Developer Blog: Badge and Rank Design and Changes
- Replies: 7
- Views: 14719
Re: Developer Blog: Badge and Rank Design and Changes
There's at least one more possible grind category. Setting strongholds and building fortifications could be a separate grind. Minimal XP. Not a problem. But it could still be an additional grind. Earned only with faction membership. Obviously. Setting strongholds doesn't happen enough to warrant a ...
- Sat Dec 24, 2022 10:52 pm
- Forum: Suggestions
- Topic: Skills: Reduce Cost of Cosmic Mastery
- Replies: 0
- Views: 19057
Skills: Reduce Cost of Cosmic Mastery
Reduce the cost of Cosmic Mastery to 30 CP. Helps to free up CP on battlemages, who have quite CP-intensive builds. And while we're at it, reduce the cost of Cosmic Oneness as well, given that the NC has an equivalent-cost skill that's far more powerful.
- Thu Dec 22, 2022 8:47 am
- Forum: Suggestions
- Topic: UI: Tracker for Exploration Badges
- Replies: 2
- Views: 4875
UI: Tracker for Exploration Badges
Some kind of tracker to tell you how many Exploration Badges you currently have (maybe even divided into individual planes) would be useful for keeping track of them. Maybe even a tab in the character menus next to Lore called "Badges" that enumerates them.