Search found 167 matches

by SignedName
Sun Aug 14, 2022 1:22 pm
Forum: Suggestions
Topic: UI: Hiding Damage on Character Screen
Replies: 0
Views: 11

UI: Hiding Damage on Character Screen

Simply put, add Hiding damage to the Damage Bonuses section of character screens. Provides helpful information, and fills in a hole in the UI. Mockup attached.
by SignedName
Sun Aug 14, 2022 6:03 am
Forum: Bug Reporting
Topic: Boon of Tholagru Became Booze
Replies: 3
Views: 30

Boon of Tholagru Became Booze

Instead of giving the Boon of Tholagru status, the boon instead gave the drunk status.
by SignedName
Sun Aug 14, 2022 3:46 am
Forum: Suggestions
Topic: Skills: Song of the Word Rework
Replies: 0
Views: 23

Skills: Song of the Word Rework

It never made much sense for Song of the Word to be a child skill of Word of Recall, and I think it makes more sense for it to be a child of Archon's entry skill, Divine Vengeance. With Divine Vengeance's ability to summon words, Song of the Word could also be redesigned around this mechanic. The id...
by SignedName
Sun Aug 14, 2022 2:13 am
Forum: Suggestions
Topic: Skills: Divine Vengeance Buff
Replies: 0
Views: 37

Skills: Divine Vengeance Buff

Divine Vengeance does not charge extra MP for Words if the Archon is using one of their innate attacks (Blade of Light or Eye of Judgement). Additional Words from Celestial Chorus still require additional MP/Word. Makes using Words more appealing since one of them is a freebie. No longer will a Leve...
by SignedName
Sun Aug 14, 2022 12:31 am
Forum: Bug Reporting
Topic: Attacking Seraph Does Not Cause Damage
Replies: 0
Views: 39

Attacking Seraph Does Not Cause Damage

I attacked a Seraph and got a message that I got damaged by their aura (Clockwork Cloud) for 1 damage, but did not actually take damage. Had 4 impact soak, and the Seraph was level 24, if that matters (damage soaked to zero?). My Character ID = 1705. EDIT: I think it may have to do with my character...
by SignedName
Fri Aug 12, 2022 9:01 am
Forum: Suggestions
Topic: Game Play - New Player Starting Area
Replies: 10
Views: 189

Re: Game Play - New Player Starting Area

I just want to add that barricades, to mortals, feel like griefing. And T3 players have workarounds, so they usually don't care about them and don't waste AP destroying them. A safe and enjoyable newbie space should have no barricades. Mortals aren't actually affected by barricades. But becoming a ...
by SignedName
Mon Aug 08, 2022 6:33 pm
Forum: Suggestions
Topic: Skills: Mutagenic Touch Synergies
Replies: 0
Views: 48

Skills: Mutagenic Touch Synergies

Add synergies to WM skills to grant more/more powerful mutations. Acid Spittle upgrades Acid Glands to make the secondary attack ranged, and deal extra damage equal to half the WM's acid spell affinity. Translucency upgrades the Defensive mutation to give 15% instead of 10% dodge/defense. Spontaneou...
by SignedName
Mon Aug 08, 2022 9:26 am
Forum: Bug Reporting
Topic: Nether Grafting Doesn't Allow Random Mutations Below 20 MP
Replies: 0
Views: 56

Nether Grafting Doesn't Allow Random Mutations Below 20 MP

What it says on the tin. Nether Grafting makes it so the button is not pressable unless you have 20MP, so you can't select the 15MP option if you have 15-19MP.
by SignedName
Mon Aug 08, 2022 7:35 am
Forum: Suggestions
Topic: Skills: Nether Grafting Buff
Replies: 3
Views: 103

Re: Skills: Nether Grafting Buff

The issue with full replenishment is that it allows you to replenish your Wrackwyrms to full for half the cost (and also it makes regular replenishment pointless).
by SignedName
Mon Aug 08, 2022 6:31 am
Forum: Suggestions
Topic: Gameplay: Healing in Elysium's Rivers
Replies: 0
Views: 45

Gameplay: Healing in Elysium's Rivers

Elysium's waters now heal non-demon characters of debuffs. Swimming in holy waters will cause Demons without Planar Protection to take 5 Holy damage, however.