Engineering
From NexusClash Wiki
| Engineering | |||||
|---|---|---|---|---|---|
| Learn | |||||
| Class | CP | Requires | |||
| |||||
| Effect(s) | |||||
| |||||
Enables characters to:
- Repair or Remove building power (requires Portable Toolkit and 5 AP), grants 5XP.
- Repair or Disable neighborhood power generators (requires Portable Toolkit and 15 AP), grants 15XP.
- Repair doors (requires 5 AP for destroyed doors, 2 AP for damaged doors, grants 1 XP per AP spent). A completely destroyed door takes 5AP to reconstruct, and then 4AP to fully repair afterwards, giving 9XP total to completely repair a destroyed door.
Making repairs grants XP and +1 MO. Cutting power grants XP and -1 MO. Restoring power grants XP and +1 MO. Characters with neutral alignment can either destroy or repair power and still gain XP.
Note that you cannot Restore or Remove power on the tile you yourself first performed the opposing action on. So unlike with doors, you shouldn't remain on the same tile. If you do, future attempts at Power interaction will result in a whoever did this surely was an expert message and render your attempt useless (i.e. takes the AP, but that's it).
Engineering → Structural Engineering || First Aid → Surgery || Hand-to-Hand Combat → Boxing |→ Dodge ⇒Evasion |→ Martial Arts ⇒Advanced Martial Arts || Hide → Advanced Hide || Lockpicking || Melee Combat → Advanced Melee Combat ⇒Hold Bladed Edge |⇒Expert Melee Combat |→ Parry || Ranged Combat → Archery ⇒Advanced Archery |→ Firearms ⇒Advanced Firearms |→ Thrown Weapons ⇒Advanced Thrown Weapons || Repair Item → Bowyer ⇒Master Bowyer |→ Gunsmith ⇒Master Gunsmith |→ Smithing ⇒Mastersmith || Search || Sense Magic → Psychometry ⇒Psychic Bloodhound |⇒Tap Ley Line || Sense Morality → Planar Protection || Strength → Stamina || Swim
