Game Map Factions Forums Wiki Planner Ultramap Account
Login
Nickname

Password

Don't have an account yet? You can create one. As a registered user you have some advantages like theme manager, comments configuration and post comments with your name.

Nexus Clash :: View topic - Why Are Evils Still Doing Poorly?
 Forum FAQForum FAQ   SearchSearch   UsergroupsUsergroups   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Why Are Evils Still Doing Poorly?
Goto page Previous  1, 2, 3 ... , 14, 15, 16  Next
 
Post new topic   Reply to topic    Nexus Clash Forum Index -> Rules Discussion
View previous topic :: View next topic  
Author Message
Teksura
Number Enthusiast


Joined: Dec 17, 2009
Posts: 3255

PostPosted: Tue May 15, 2012 10:12 pm    Post subject: Reply with quote

Morthalius wrote:
5. The May 10th ward break by The Radiant Order on PoR was again a recap of a flag taken by PoR the previous day.


Quote:
- Swift the Rabbit sends the faction this message: RAID Thursday at 6:45pm EDT (Game Time), which is 2245 GMT. (2012-05-09 13:18:57).
- Le Comte de Monte Cristo of Pirates of Rlyeh (Stronghold: 26, 38, Valhalla) has taken your faction standard! Your faction loses 16 points of renown! While your faction is without a stronghold, your faction bonuses will be halved! (2012-05-09 22:20:48).
- Swift the Rabbit sends the faction this message: Tomorrow's raid is now a recap. (2012-05-10 00:01:16).
- Swift the Rabbit sends the faction this message: Our simple recap went FUBAR, on account of a bajillion actives. Punty finally recapped by dropping his morality so he could bypass a Glyph, at Florfly's expense. (2012-05-10 19:03:55).



Just saying.
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Morthalius
Active Member
Active Member


Joined: Jan 19, 2010
Posts: 141

PostPosted: Tue May 15, 2012 10:16 pm    Post subject: Reply with quote

Teksura wrote:
Morthalius wrote:
5. The May 10th ward break by The Radiant Order on PoR was again a recap of a flag taken by PoR the previous day.


Quote:
- Swift the Rabbit sends the faction this message: RAID Thursday at 6:45pm EDT (Game Time), which is 2245 GMT. (2012-05-09 13:18:57).
- Le Comte de Monte Cristo of Pirates of Rlyeh (Stronghold: 26, 38, Valhalla) has taken your faction standard! Your faction loses 16 points of renown! While your faction is without a stronghold, your faction bonuses will be halved! (2012-05-09 22:20:48).
- Swift the Rabbit sends the faction this message: Tomorrow's raid is now a recap. (2012-05-10 00:01:16).
- Swift the Rabbit sends the faction this message: Our simple recap went FUBAR, on account of a bajillion actives. Punty finally recapped by dropping his morality so he could bypass a Glyph, at Florfly's expense. (2012-05-10 19:03:55).



Just saying.

It was 4 people just sayin'
and wait, what are you saying, it was changed to a recap.
_________________
Carl Panzram (Eternal Soldier)- Maximum Overdrive
Milamber (Conduit)- Alternative Heroes
Morthalius (Doomhowler)- Pirates of R'lyeh
Viga-Brand (Divine Herald) - Murder Inc.
Reverend Jim Jones (Lightspeaker)- Knights of Arcadia
Back to top
View user's profile Send private message
fluffymasterchief
Elite Member
Elite Member


Joined: Jan 19, 2010
Posts: 830

PostPosted: Tue May 15, 2012 11:03 pm    Post subject: Reply with quote

Morthalius wrote:
It was 4 people just sayin'
and wait, what are you saying, it was changed to a recap.
We were going to raid on Thursday but pirates raided TRO the day before. So we changed our own raid to recap raid.

And what's the conclusion we're drawing here? Demon's don't do a recap raids. So less ward break from them.

Is that it?

Edit - I had it confused. Fixed now.


Last edited by fluffymasterchief on Tue May 15, 2012 11:07 pm; edited 2 times in total
Back to top
View user's profile Send private message
Morthalius
Active Member
Active Member


Joined: Jan 19, 2010
Posts: 141

PostPosted: Tue May 15, 2012 11:05 pm    Post subject: Reply with quote

fluffymasterchief wrote:
Morthalius wrote:
It was 4 people just sayin'
and wait, what are you saying, it was changed to a recap.
We were going to raid the day pirates raided TRO. So we pushed our own raid back and changed it to recap raid.

And what's the conclusion we're drawing here? Demon's don't do a recap raids. So less ward break from them.

Is that it?


Yeah I was pointing out that that caused a disparity in ward breaks.
_________________
Carl Panzram (Eternal Soldier)- Maximum Overdrive
Milamber (Conduit)- Alternative Heroes
Morthalius (Doomhowler)- Pirates of R'lyeh
Viga-Brand (Divine Herald) - Murder Inc.
Reverend Jim Jones (Lightspeaker)- Knights of Arcadia
Back to top
View user's profile Send private message
fluffymasterchief
Elite Member
Elite Member


Joined: Jan 19, 2010
Posts: 830

PostPosted: Tue May 15, 2012 11:21 pm    Post subject: Reply with quote

Morthalius wrote:
Yeah I was pointing out that that caused a disparity in ward breaks.
Ok. Let's dig deeper and see if that makes a significant difference or not.

Take out the 6 recap raids you listed:
Goods broke 31 wards and captured 19 flags = 61%

Take out the Invisible Danger
Goods broke 24 wards and captured 13 flags = 54%

Some difference compared to the 51% and 43% success rate we had earlier. Still comes below evils however.
Back to top
View user's profile Send private message
Morthalius
Active Member
Active Member


Joined: Jan 19, 2010
Posts: 141

PostPosted: Tue May 15, 2012 11:26 pm    Post subject: Reply with quote

fluffymasterchief wrote:
Morthalius wrote:
Yeah I was pointing out that that caused a disparity in ward breaks.
Ok. Let's dig deeper and see if that makes a significant difference or not.

Take out the 6 recap raids you listed:
Goods broke 31 wards and captured 19 flags = 61%

Take out the Invisible Danger
Goods broke 24 wards and captured 13 flags = 54%

Some difference compared to the 51% and 43% success rate we had earlier. Still comes below evils however.


Were the three double breaks from good factions counted as well?
_________________
Carl Panzram (Eternal Soldier)- Maximum Overdrive
Milamber (Conduit)- Alternative Heroes
Morthalius (Doomhowler)- Pirates of R'lyeh
Viga-Brand (Divine Herald) - Murder Inc.
Reverend Jim Jones (Lightspeaker)- Knights of Arcadia
Back to top
View user's profile Send private message
fluffymasterchief
Elite Member
Elite Member


Joined: Jan 19, 2010
Posts: 830

PostPosted: Tue May 15, 2012 11:38 pm    Post subject: Reply with quote

Morthalius wrote:
Were the three double breaks from good factions counted as well?
I don't count in double breaks for good and evil. They're either a simultaneous ward breaks or someone coming late to the same raid party. Though there was one oddity from the police on May 8. They broke the ward of the alternative heroes, then the rambling drunks, captured the drunk's flag, and broke the alternative heroes again but no flag capture.

I think I counted that as 3 ward breaks.
Back to top
View user's profile Send private message
Morthalius
Active Member
Active Member


Joined: Jan 19, 2010
Posts: 141

PostPosted: Tue May 15, 2012 11:41 pm    Post subject: Reply with quote

fluffymasterchief wrote:
Morthalius wrote:
Were the three double breaks from good factions counted as well?
I don't count in double breaks for good and evil. They're either a simultaneous ward breaks or someone coming late to the same raid party. Though there was one oddity from the police on May 8. They broke the ward of the alternative heroes, then the rambling drunks, captured the drunk's flag, and broke the alternative heroes again but no flag capture.

I think I counted that as 3 ward breaks.


It was two different simultaneous raids I believe, we stalled them against Alternative Heroes.
_________________
Carl Panzram (Eternal Soldier)- Maximum Overdrive
Milamber (Conduit)- Alternative Heroes
Morthalius (Doomhowler)- Pirates of R'lyeh
Viga-Brand (Divine Herald) - Murder Inc.
Reverend Jim Jones (Lightspeaker)- Knights of Arcadia
Back to top
View user's profile Send private message
Sihoiba
Nexus Clash Veteran
Nexus Clash Veteran


Joined: Jan 20, 2010
Posts: 1600

PostPosted: Wed May 16, 2012 2:15 am    Post subject: Reply with quote

Morthalius wrote:
It was two different simultaneous raids I believe, we stalled them against Alternative Heroes.


Yep two simultaneous raids, because there wasn't anyone large enough standing to justify sending the full team at them. One raid succeeded, one failed due to actives.
Back to top
View user's profile Send private message
Sane
Explorer
Explorer


Joined: Mar 08, 2012
Posts: 52

PostPosted: Thu May 17, 2012 9:16 am    Post subject: Reply with quote

fluffymasterchief wrote:
Also pancakes, more ward breaks only means that goods organize more raids. It's got nothing to do with the ward bashing power.


That's nonsense. I've led raids before and ward bashing power determines whether a raid can even be done or not. You can organize as much as you want, but when its raid time you have to work with who is present and active at raid time. Not enough ward bashers = no go. This is especially true in smaller factions or when trying to organize raids at off hours. If one alignment has more classes that make for effective ward bashers (or classes that are superior bashers), it certainly makes raiding easier because you know you'll have the power to take down wards even with a smaller raiding party.

I find it odd you and Tek are focused so much on % of raid successes as if that's the only stat that matters while seemingly ignoring the large discrepency between the # of raids/ward breaks between good and evil. Also, the fact Pirates are accounting for nearly double the % of raids for evil as the leading faction (Invisible Danger) is for angels. Why ignore these discrepencies?
Back to top
View user's profile Send private message
Terrion
Active Member
Active Member


Joined: Jun 29, 2011
Posts: 224
Location: DC

PostPosted: Thu May 17, 2012 9:57 am    Post subject: Reply with quote

Sane wrote:
Why ignore these discrepencies?


Because they aren't really the dev's problem. If evils don't show up to raids, there isn't a whole lot the dev team can do about it. And if evils are making about the same number of actual caps, despite going on fewer raids, then IMO it's pretty hard to buy the argument that evils are underpowered. Even if we assume the descrepancy is a result of evils having fewer/worse ward bashers, we'd also have to assume that they're better at killing people once they do get inside, and the differences seem to (mostly) balance each other out in practice.
Back to top
View user's profile Send private message
bidigam
Active Member
Active Member


Joined: Oct 12, 2010
Posts: 302

PostPosted: Thu May 17, 2012 10:23 am    Post subject: Reply with quote

One thing is certain, there are far too many micro evil factions. They should just give up and join larger groups. But instead of accepting the fact, many of them think it is fine to just continue run their micro factions is feral mode.

I keep thinking on a game mechanic to try and discourage that entrenching behavior, but so far I could not come up with any idea that could not be used as a griefing tool.
People should realize on their own that if they keep getting raided and are unable to raid, they should do something about it, either improving their own group or disbanding.

Here is one thing I don't understand: we keep returning to the theme: "angels have more bashing power". I will not dispute it here, since I don't have any angels this breath, so I cant judge from first hand experience.

But if that is so, my question is why angels, who are more able to run micro factions (because they have more bashing power per capita) have in fact less micro factions than evils? Any why evils, seeing they keep failing to muster a raid team, don't disband and regroup?
Back to top
View user's profile Send private message
Kylinn
Elite Member
Elite Member


Joined: Feb 26, 2010
Posts: 919

PostPosted: Thu May 17, 2012 10:57 am    Post subject: Reply with quote

Why don't all small factions join together to maximize their power? Maybe for some folks, especially the ones in tiny factions, it's less about power than about having fun with a particular theme. Success in the game can be achieved in multiple ways; similarly for factions. Look at The Oaken Knob - too popular now with over a dozen members to rightfully be considered a micro faction. And though they have zero karma, zero captured flags, no history of raiding, their faction and bar is a great place to hang out.

If one or two or a half dozen folks want to make a faction based around, oh, the search for some hypothetical missing dog food, or keeping alive the faction names of groups which were memorable in previous Breaths, or whatever else seems good to them, and they're having fun, more power to 'em.

Back in alpha, I thought that game mechanics would mean that smaller factions were doomed. I'm glad to say that I was wrong.
Back to top
View user's profile Send private message
bidigam
Active Member
Active Member


Joined: Oct 12, 2010
Posts: 302

PostPosted: Thu May 17, 2012 11:12 am    Post subject: Reply with quote

Kylinn wrote:
RP factions


I don't think one can properly forward that as argument. This thread begun because of a complaint that "evils are doing poorly" that is they lack power.

I don't think RP micro factions are an issue even to be considered in this thread, because I assume when they get raided, they don't care, they RP a bit and have fun that way, so they would not raise the issue "we are lacking umph! to raid".

I was referring to the number of small evil factions that are not about RP and are trying and failing, and complain that evils do poorly. It makes a huge difference having two good bashers instead of just one.
Back to top
View user's profile Send private message
daeriel
Active Member
Active Member


Joined: Jan 21, 2010
Posts: 229

PostPosted: Thu May 17, 2012 1:23 pm    Post subject: Reply with quote

bidigam wrote:
Kylinn wrote:
RP factions


I don't think one can properly forward that as argument. This thread begun because of a complaint that "evils are doing poorly" that is they lack power.

I don't think RP micro factions are an issue even to be considered in this thread, because I assume when they get raided, they don't care, they RP a bit and have fun that way, so they would not raise the issue "we are lacking umph! to raid".

I was referring to the number of small evil factions that are not about RP and are trying and failing, and complain that evils do poorly. It makes a huge difference having two good bashers instead of just one.


It's possible to be a smallish, themed faction and still be annoyed that your raids are unsuccessful/that you get raided very often. I am in a medium-sized (13 members) evil faction with a character I made expressly for the faction theme, and I like the group of people, so I wouldn't leave...but it gets pretty demoralizing when you are raided every other day.

That said, I do think evils are doing much better than they used to be and I am generally pleased with the trend.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Nexus Clash Forum Index -> Rules Discussion All times are GMT - 7 Hours
Goto page Previous  1, 2, 3 ... , 14, 15, 16  Next
Page 15 of 16

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2001, 2005 phpBB Group
Forums ©
Credit: Site logo artwork (C)2006 Bradley K McDevitt (used under license)


PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.